* ggml : fix build broken with -march=armv9-a on MacOS
Signed-off-by: Jie Fu <jiefu@tencent.com>
* Add #pragma message
Signed-off-by: Jie Fu <jiefu@tencent.com>
* Address review comment.
Signed-off-by: Jie Fu <jiefu@tencent.com>
* Update ggml/src/ggml-cpu/ggml-cpu.c
---------
Signed-off-by: Jie Fu <jiefu@tencent.com>
Co-authored-by: Diego Devesa <slarengh@gmail.com>
This commit fixes a CPU-side memory leak issue in the CANN backend,
which occurred when intermediate aclTensorList objects were not properly
released after operator execution. The leak happened during repeated
invocations of CANN ops (e.g., FlashAttention), leading to increasing
host memory usage over time.
Proper resource cleanup (aclDestroyTensorList and related release logic)
has been added to ensure that all temporary tensors are correctly freed.
Many Ascend operators internally use FP16 precision for computation.
If input data is in FP32, it must first be cast to FP16 before
computation, and then cast back to FP32 after computation, which
introduces unnecessary cast operations. Moreover, FP16 computation
requires significantly less workload compared to FP32, leading to
noticeable efficiency improvements.
In this change, `get_rows`, `rms_norm`, and `flash_attn_ext` are extended
to support multiple data types. Validation on the Qwen2 0.5b model shows
correct accuracy and about 10% performance gain in concurrent scenarios.
Co-authored-by: noemotiovon <757486878@qq.com>
* scaffold to support opt step adamw on metal (not written so far)
* add opt-step-adamw kernel for metal
* pass op->src[4] as a separate buffer to the pipeline
* add bounds check to opt-step-adamw kernel
* complete scaffold for GGML_OP_SUM
* naive GGML_OP_SUM kernel
* remove unwanted comment
* change OP_SUM capability gate
* Add has_simdgroup_reduction to both ops to pass CI
* fix/refactor OP argsort, pad
* fix count-equal op
* update SYCL OP list
* fix format issue
---------
Co-authored-by: Zhang Jianyu <zhang.jianyu@outlook.com>
The previous SVE implementation for `ggml_vec_dot_f16_unroll` contained a bug due to a copy-paste error. The wrong variable was used in an FMA instruction, leading to incorrect results. This commit corrects the variable usage and improves the clarity of the code by renaming variables to avoid confusion.
Co-authored-by: Aaron <shelhamer.aaron@gmail.com>
* CANN: improve ACL graph matching
Record `ne` and `nb` information for src tensors and include them in the
graph matching check. This enhances the robustness of ACL graph matching
by preventing incorrect matches when src tensors share the same data
address but differ in shape or stride.
* CANN: add op_params match
* refactor to support soft_max_ext
* fix error and support soft_max_back
* rm unused functions
* fix format issue
---------
Co-authored-by: Zhang Jianyu <zhang.jianyu@outlook.com>
* metal : better unroll in the FA kernels
* metal : index FA blocks
* tests : restore [no ci]
* metal : prevent division by zero in FA kernels
* metal : fix -INF detection logic
* Add profiling
* More detailed profiling
* Rework command submission to avoid global locks
* Update wait handling
* try new method of waiting on futures
* Add serializing of command submission in some cases
* Add new pool for timestamp queries and clean up logging
* Serialize command submission in CI and leave a TODO note
* Update webgpu CI
* Add myself as WebGPU codeowner
* Deadlock avoidance
* Leave WebGPU/Vulkan CI serialized
* Fix divide by 0
* Fix logic in division by inflight_threads
* Update CODEOWNERS and remove serialize submit option
* metal : pad K, V and Mask when needed
* cont : simplify
* cuda : add TODO about KV padding requirement
* metal : add comments
* metal : remove mask padding requirement
* tests : add -INF blocks to the KQ mask in the FA tests
* cont : bump -INF block size to 64
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* ggml : prevent division by zero in FA CPU op
---------
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* metal : ssm_scan minor opts
* metal : get_rows optimize
* metal : cpy optimize
* metal : ssm_conv opt
* metal : ssm_scan simplify
* metal : ssm_Scan opt
This commit updates the leftover handling in ggml_vec_scale_f32.
The motivation for this is that the code currently incorrectly assumes
there would be fewer than ggml_f32_epr leftover elements. However,
since the main loop processes 2*ggml_f32_epr elements per iteration
, there can be up to (2*ggml_f32_epr - 1) leftover elements.
The original single-pass leftover code could only process ggml_f32_epr
elements, leaving some elements unscaled.
Example scenario with 256-bit SVE:
```
ggml_f32_epr = 8 (elements per register)
ggml_f32_step = 16 (two registers per iteration)
n = 25
np = 16
leftovers = 9 elements (16-24)
Original : processes only elements 16-23, misses element 24
This commit : loop processes elements 16-23, then element 24
```
Refs: https://github.com/ggml-org/llama.cpp/actions/runs/18070620247/job/51419855630
* rpc : add support for multiple devices
Allow rpc-server to expose multiple devices from a single endpoint.
Change RPC protocol to include device identifier where needed.
closes: #15210
* fixes
* use ggml_backend_reg_t
* address review comments
* fix llama-bench backend report
* address review comments, change device naming
* fix cmd order
* vulkan (DRAFT): split shader generation by GLSL source file, to improve incremental build times
* support dep-files so shaders are recompiled if their included files change
* rename shader files which are used as "headers" to use .glsl extension
* move glslc extension detection shaders to separate folders
* the above is to prevent them from getting glob'd with the actual compute shaders that need to be compiled
* vulkan : only write embedded shader .hpp/.cpp when they change
* avoid recompiling ggml-vulkan.cpp when editing shaders
* pass single --source argument instead of --input-dir & --filter to shader gen
* check for source file match earlier
* fix hang in vulkan-shaders-gen when there are compilation errors
* early out did not decrement compile_count
* clean up
* fix glslc integer dot product test
* unconditionally write the embedded shader cpp output
* replace output filepath in generated dep-files to match output in CMakeLists
---------
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* vulkan: Replace uses of maxMemoryAllocationSize and VK_WHOLE_SIZE
Replace maxMemoryAllocationSize check with maxBufferSize when creating buffers.
The maxMemoryAllocationSize limit is a "soft" limit and allocations can succeed
beyond that limit. This allows > 4GB buffers to be allocated on some
implementations (e.g. NVIDIA) and tensors this large can be used for im2col
and mul_mat.
For temporary buffers (prealloc_x/y/etc) check against maxStorageBufferRange.
I'm not sure this check is ideal, but we always use these buffers as a single
full size binding and the limit may be smaller than maxMemoryAllocationSize
or maxBufferSize, so I think this is reasonable.
Replace descriptor range uses of VK_WHOLE_SIZE with a manually computed range.
The maxStorageBufferRange may be smaller than the maxBufferSize or
maxMemoryAllocationSize (and the Vulkan spec warns about this in a note) and
it's invalid usage if VK_WHOLE_SIZE computes a range larger than
maxStorageBufferRange.
With this change, it should be possible to generate videos using wan networks
in stable-diffusion.cpp.
* vulkan: Add env var GGML_VK_FORCE_MAX_BUFFER_SIZE and use stoull
When computing sinks, the cm1 shader was looping r from 0 to Br rather than
to rows_per_thread. I must have copied this from the scalar path (where it is
correct), and somehow it wasn't causing failures on current drivers.
* First attempt
* No permute during convert (fixes qk tensors), proper norm application.
* RoPE = NeoX
* Coherence!
* Migrate xielu params from tensors to hyperparameters
* Simple CUDA kernel
* Revert stupid LLM refactorings
* Chat template support
* configchecker / flake8 errors
* Reorder unary.cu
* I do conclude that LLMs are, in fact, stupid.
* Fix after merge
* Final newline
* Make xIELU an UNARY_OP
* Final newline
* Correctly account for parameter shift
* Argh.
* Update ggml/src/ggml-cpu/unary-ops.cpp
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Refactor: remove unused methods, inline and factorize softplus, add const modifiers
* Revert CUDA changes, implement xIELU as a separate OP
* Pesky newline
* Add float2half / half2float for F16 inputs/outputs
* CUDA variants, attempt 2
* Actually, attempt 3
* Update ggml/src/ggml-cuda/unary.cu
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Missing convert header
* Proper formula and reference for xIELU in the comments.
* Modify unary-ops.cpp to add the functor-based logic besides the template system to retain optimizations
* Apply suggestions from code review
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* Add tensor mappings for Apertus to global list instead
* Fix lazy on scalars
* Update ggml/src/ggml-cuda/unary.cu
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Add comment about the constraints on positive/negative alpha
* Change `softplus` to `ggml_softplus`
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* HIP: Disable ROCWMMA fatt on CDNA when compiled against ROCWMMA 2.0.0
rocwmma 2.0.0 includes a bug in the code fakeing fp16 accumulation on CDNA
* CUDA: Fix volta condition in ggml_cuda_should_use_wmma_fattn
* Work on rope
* Simplify inplace operation generation and combine mul/add generation
* Work on rope variants
* implement neox rope
* rope complete
* Add sub,div,glu operators
* implement scale op
* Update cpy shader to handle cont/more types
* formatting
* Update test vars printing for rope,rms_norm
* Avoid ROPE hardcoded constants
* Add TODO to change ROPE constants to enum
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* fix TODO comment
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>