ggml webgpu: support for rope,div,sub,glu,scale,cont operators (#16187)

* Work on rope

* Simplify inplace operation generation and combine mul/add generation

* Work on rope variants

* implement neox rope

* rope complete

* Add sub,div,glu operators

* implement scale op

* Update cpy shader to handle cont/more types

* formatting

* Update test vars printing for rope,rms_norm

* Avoid ROPE hardcoded constants

* Add TODO to change ROPE constants to enum

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>

* fix TODO comment

---------

Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
This commit is contained in:
Reese Levine
2025-09-30 09:57:51 -07:00
committed by GitHub
parent d1c84a662d
commit 8d78cd2613
17 changed files with 1534 additions and 397 deletions

View File

@@ -237,6 +237,8 @@
#define GGML_EXIT_SUCCESS 0
#define GGML_EXIT_ABORTED 1
// TODO: convert to enum https://github.com/ggml-org/llama.cpp/pull/16187#discussion_r2388538726
#define GGML_ROPE_TYPE_NORMAL 0
#define GGML_ROPE_TYPE_NEOX 2
#define GGML_ROPE_TYPE_MROPE 8
#define GGML_ROPE_TYPE_VISION 24

View File

@@ -130,13 +130,15 @@ struct webgpu_context_struct {
wgpu::ComputePipeline set_rows_pipeline;
wgpu::ComputePipeline get_rows_pipeline[30];
wgpu::ComputePipeline get_rows_f32_no_vec_pipeline;
wgpu::ComputePipeline cpy_pipeline;
wgpu::ComputePipeline add_pipeline[2];
wgpu::ComputePipeline add_ip_pipeline[2];
wgpu::ComputePipeline mul_pipeline[2];
wgpu::ComputePipeline mul_ip_pipeline[2];
wgpu::ComputePipeline rms_norm_pipeline;
wgpu::ComputePipeline rms_norm_ip_pipeline;
wgpu::ComputePipeline cpy_pipeline[2][2]; // src type, dst type
wgpu::ComputePipeline add_pipeline[2][2]; // type, inplace
wgpu::ComputePipeline sub_pipeline[2][2]; // type, inplace
wgpu::ComputePipeline mul_pipeline[2][2]; // type, inplace
wgpu::ComputePipeline div_pipeline[2][2]; // type, inplace
wgpu::ComputePipeline rms_norm_pipeline[2]; // inplace
wgpu::ComputePipeline rope_pipeline[2][2][2]; // type, ff, inplace
wgpu::ComputePipeline glu_pipeline[7][2][2]; // glu-op, type, split
wgpu::ComputePipeline scale_pipeline[2]; // inplace
size_t memset_bytes_per_thread;
@@ -489,8 +491,9 @@ static void ggml_webgpu_cpy(webgpu_context & ctx, ggml_tensor * src, ggml_tensor
(uint32_t) (src->nb[2] / ggml_type_size(src->type)), (uint32_t) (src->nb[3] / ggml_type_size(src->type)),
(uint32_t) (dst->nb[0] / ggml_type_size(dst->type)), (uint32_t) (dst->nb[1] / ggml_type_size(dst->type)),
(uint32_t) (dst->nb[2] / ggml_type_size(dst->type)), (uint32_t) (dst->nb[3] / ggml_type_size(dst->type)),
// Logical shape — same for both tensors even if permuted
(uint32_t) src->ne[0], (uint32_t) src->ne[1], (uint32_t) src->ne[2], (uint32_t) src->ne[3]
// Logical shapes
(uint32_t) src->ne[0], (uint32_t) src->ne[1], (uint32_t) src->ne[2], (uint32_t) dst->ne[0],
(uint32_t) dst->ne[1], (uint32_t) dst->ne[2]
};
std::vector<wgpu::BindGroupEntry> entries = {
@@ -506,7 +509,8 @@ static void ggml_webgpu_cpy(webgpu_context & ctx, ggml_tensor * src, ggml_tensor
size_t max_wg_size = ctx->max_wg_size_x;
uint32_t wg_x = (ne + max_wg_size - 1) / max_wg_size;
ggml_backend_webgpu_build_and_enqueue(ctx, ctx->cpy_pipeline, params, entries, wg_x, ggml_op_name(dst->op));
ggml_backend_webgpu_build_and_enqueue(ctx, ctx->cpy_pipeline[src->type][dst->type], params, entries, wg_x,
ggml_op_name(dst->op));
}
static void ggml_webgpu_set_rows(webgpu_context & ctx, ggml_tensor * src, ggml_tensor * idx, ggml_tensor * dst) {
@@ -649,7 +653,7 @@ static void ggml_webgpu_binary_op(webgpu_context & ctx,
ggml_tensor * src1,
ggml_tensor * dst,
wgpu::ComputePipeline & pipeline,
bool in_place) {
bool inplace) {
std::vector<uint32_t> params = {
(uint32_t) ggml_nelements(dst),
(uint32_t) (ggml_webgpu_tensor_misalignment(ctx, src0) / ggml_type_size(src0->type)),
@@ -678,7 +682,7 @@ static void ggml_webgpu_binary_op(webgpu_context & ctx,
.offset = ggml_webgpu_tensor_align_offset(ctx, src1),
.size = ggml_webgpu_tensor_binding_size(ctx, src1) }
};
if (!in_place) {
if (!inplace) {
entries.push_back({ .binding = 2,
.buffer = ggml_webgpu_tensor_buf(dst),
.offset = ggml_webgpu_tensor_align_offset(ctx, dst),
@@ -691,30 +695,23 @@ static void ggml_webgpu_binary_op(webgpu_context & ctx,
}
static void ggml_webgpu_rms_norm(webgpu_context & ctx, ggml_tensor * src, ggml_tensor * dst) {
bool in_place = ggml_webgpu_tensor_equal(src, dst);
uint32_t eps;
memcpy(&eps, dst->op_params, sizeof(float));
int inplace = ggml_webgpu_tensor_equal(src, dst);
std::vector<uint32_t> params = {
(uint32_t) (ggml_webgpu_tensor_misalignment(ctx, src) / ggml_type_size(src->type)),
(uint32_t) (ggml_webgpu_tensor_misalignment(ctx, dst) / ggml_type_size(dst->type)),
(uint32_t) (src->nb[1] / ggml_type_size(src->type)),
(uint32_t) (src->nb[2] / ggml_type_size(src->type)),
(uint32_t) (src->nb[3] / ggml_type_size(src->type)),
(uint32_t) (dst->nb[1] / ggml_type_size(dst->type)),
(uint32_t) (dst->nb[2] / ggml_type_size(dst->type)),
(uint32_t) (dst->nb[3] / ggml_type_size(dst->type)),
(uint32_t) src->ne[0],
(uint32_t) src->ne[1],
(uint32_t) src->ne[2],
(uint32_t) src->ne[3],
*(uint32_t *) dst->op_params // epsilon, treated as f32 in the shader
};
if (!in_place) {
params.push_back((uint32_t) (ggml_webgpu_tensor_misalignment(ctx, dst) / ggml_type_size(dst->type)));
}
params.push_back((uint32_t) (src->nb[1] / ggml_type_size(src->type)));
params.push_back((uint32_t) (src->nb[2] / ggml_type_size(src->type)));
params.push_back((uint32_t) (src->nb[3] / ggml_type_size(src->type)));
if (!in_place) {
params.push_back((uint32_t) (dst->nb[1] / ggml_type_size(dst->type)));
params.push_back((uint32_t) (dst->nb[2] / ggml_type_size(dst->type)));
params.push_back((uint32_t) (dst->nb[3] / ggml_type_size(dst->type)));
}
params.push_back((uint32_t) src->ne[0]);
params.push_back((uint32_t) src->ne[1]);
params.push_back((uint32_t) src->ne[2]);
params.push_back((uint32_t) src->ne[3]);
params.push_back(eps); // epsilon, will be bitcast to float in shader
std::vector<wgpu::BindGroupEntry> entries = {
{ .binding = 0,
@@ -722,24 +719,199 @@ static void ggml_webgpu_rms_norm(webgpu_context & ctx, ggml_tensor * src, ggml_t
.offset = ggml_webgpu_tensor_align_offset(ctx, src),
.size = ggml_webgpu_tensor_binding_size(ctx, src) }
};
if (!in_place) {
if (!inplace) {
entries.push_back({ .binding = 1,
.buffer = ggml_webgpu_tensor_buf(dst),
.offset = ggml_webgpu_tensor_align_offset(ctx, dst),
.size = ggml_webgpu_tensor_binding_size(ctx, dst) });
}
wgpu::ComputePipeline pipeline;
if (in_place) {
pipeline = ctx->rms_norm_ip_pipeline;
} else {
pipeline = ctx->rms_norm_pipeline;
}
size_t max_wg_size = ctx->max_wg_size_x;
uint32_t wg_x = (src->ne[1] * src->ne[2] * src->ne[3] + max_wg_size - 1) / max_wg_size;
ggml_backend_webgpu_build_and_enqueue(ctx, ctx->rms_norm_pipeline[inplace], params, entries, wg_x,
ggml_op_name(dst->op));
}
static void ggml_webgpu_rope(webgpu_context & ctx,
ggml_tensor * src0,
ggml_tensor * src1,
ggml_tensor * src2,
ggml_tensor * dst) {
const int inplace = ggml_webgpu_tensor_equal(src0, dst);
const int has_freq_factor = (src2 != nullptr);
const int n_dims = ((int32_t *) dst->op_params)[1];
const int mode = ((int32_t *) dst->op_params)[2];
const int n_ctx_orig = ((int32_t *) dst->op_params)[4];
float freq_base, freq_scale, ext_factor, attn_factor, beta_fast, beta_slow;
memcpy(&freq_base, (int32_t *) dst->op_params + 5, sizeof(float));
memcpy(&freq_scale, (int32_t *) dst->op_params + 6, sizeof(float));
memcpy(&ext_factor, (int32_t *) dst->op_params + 7, sizeof(float));
memcpy(&attn_factor, (int32_t *) dst->op_params + 8, sizeof(float));
memcpy(&beta_fast, (int32_t *) dst->op_params + 9, sizeof(float));
memcpy(&beta_slow, (int32_t *) dst->op_params + 10, sizeof(float));
int sections[4];
memcpy(sections, (int32_t *) dst->op_params + 11, 4 * sizeof(int));
float theta_scale = powf(freq_base, -2.0f / n_dims);
float corr_dims[2];
ggml_rope_yarn_corr_dims(n_dims, n_ctx_orig, freq_base, beta_fast, beta_slow, corr_dims);
std::vector<uint32_t> params = {
(uint32_t) (ggml_webgpu_tensor_misalignment(ctx, src0) / ggml_type_size(src0->type)),
(uint32_t) (ggml_webgpu_tensor_misalignment(ctx, src1) / ggml_type_size(src1->type)),
src2 != nullptr ? (uint32_t) (ggml_webgpu_tensor_misalignment(ctx, src2) / ggml_type_size(src2->type)) : 0,
(uint32_t) (ggml_webgpu_tensor_misalignment(ctx, dst) / ggml_type_size(dst->type)),
(uint32_t) (src0->nb[1] / ggml_type_size(src0->type)),
(uint32_t) (src0->nb[2] / ggml_type_size(src0->type)),
(uint32_t) (src0->nb[3] / ggml_type_size(src0->type)),
(uint32_t) (dst->nb[1] / ggml_type_size(dst->type)),
(uint32_t) (dst->nb[2] / ggml_type_size(dst->type)),
(uint32_t) (dst->nb[3] / ggml_type_size(dst->type)),
(uint32_t) ggml_nelements(src0) / 2,
(uint32_t) src0->ne[0],
(uint32_t) src0->ne[1],
(uint32_t) src0->ne[2],
(uint32_t) n_dims,
(uint32_t) mode,
*(uint32_t *) &theta_scale,
*(uint32_t *) &attn_factor,
*(uint32_t *) &freq_scale,
*(uint32_t *) &ext_factor,
*(uint32_t *) &corr_dims[0],
*(uint32_t *) &corr_dims[1],
(uint32_t) sections[0],
(uint32_t) sections[1],
(uint32_t) sections[2],
(uint32_t) sections[3]
};
std::vector<wgpu::BindGroupEntry> entries = {
{ .binding = 0,
.buffer = ggml_webgpu_tensor_buf(src0),
.offset = ggml_webgpu_tensor_align_offset(ctx, src0),
.size = ggml_webgpu_tensor_binding_size(ctx, src0) },
{ .binding = 1,
.buffer = ggml_webgpu_tensor_buf(src1),
.offset = ggml_webgpu_tensor_align_offset(ctx, src1),
.size = ggml_webgpu_tensor_binding_size(ctx, src1) }
};
uint32_t dst_binding = 2;
if (has_freq_factor) {
dst_binding = 3;
entries.push_back({ .binding = 2,
.buffer = ggml_webgpu_tensor_buf(src2),
.offset = ggml_webgpu_tensor_align_offset(ctx, src2),
.size = ggml_webgpu_tensor_binding_size(ctx, src2) });
}
if (!inplace) {
entries.push_back({ .binding = dst_binding,
.buffer = ggml_webgpu_tensor_buf(dst),
.offset = ggml_webgpu_tensor_align_offset(ctx, dst),
.size = ggml_webgpu_tensor_binding_size(ctx, dst) });
}
wgpu::ComputePipeline pipeline = ctx->rope_pipeline[dst->type][has_freq_factor][inplace];
size_t max_wg_size = ctx->max_wg_size_x;
uint32_t wg_x = (ggml_nelements(src0) / 2 + max_wg_size - 1) / max_wg_size;
ggml_backend_webgpu_build_and_enqueue(ctx, pipeline, params, entries, wg_x, ggml_op_name(dst->op));
}
static void ggml_webgpu_glu(webgpu_context & ctx, ggml_tensor * src0, ggml_tensor * src1, ggml_tensor * dst) {
const int split = (src1 != nullptr);
std::vector<uint32_t> params = {
(uint32_t) (ggml_webgpu_tensor_misalignment(ctx, src0) / ggml_type_size(src0->type)),
src1 != nullptr ? (uint32_t) (ggml_webgpu_tensor_misalignment(ctx, src1) / ggml_type_size(src1->type)) : 0,
(uint32_t) (ggml_webgpu_tensor_misalignment(ctx, dst) / ggml_type_size(dst->type)),
(uint32_t) (src0->nb[1] / ggml_type_size(src0->type)),
(uint32_t) (src0->nb[2] / ggml_type_size(src0->type)),
(uint32_t) (src0->nb[3] / ggml_type_size(src0->type)),
src1 != nullptr ? (uint32_t) (src1->nb[1] / ggml_type_size(src1->type)) :
(uint32_t) (src0->nb[1] / ggml_type_size(src0->type)),
src1 != nullptr ? (uint32_t) (src1->nb[2] / ggml_type_size(src1->type)) :
(uint32_t) (src0->nb[2] / ggml_type_size(src0->type)),
src1 != nullptr ? (uint32_t) (src1->nb[3] / ggml_type_size(src1->type)) :
(uint32_t) (src0->nb[3] / ggml_type_size(src0->type)),
(uint32_t) (dst->nb[1] / ggml_type_size(dst->type)),
(uint32_t) (dst->nb[2] / ggml_type_size(dst->type)),
(uint32_t) (dst->nb[3] / ggml_type_size(dst->type)),
(uint32_t) ggml_nelements(dst),
(uint32_t) dst->ne[0],
(uint32_t) dst->ne[1],
(uint32_t) dst->ne[2],
(uint32_t) ((int32_t *) dst->op_params)[1], // swapped
*(uint32_t *) &dst->op_params[2], // alpha, for swiglu_oai
*(uint32_t *) &dst->op_params[3], // limit, for swiglu_oai
};
std::vector<wgpu::BindGroupEntry> entries = {
{ .binding = 0,
.buffer = ggml_webgpu_tensor_buf(src0),
.offset = ggml_webgpu_tensor_align_offset(ctx, src0),
.size = ggml_webgpu_tensor_binding_size(ctx, src0) },
};
uint32_t dst_binding = 1;
if (split) {
dst_binding = 2;
entries.push_back({ .binding = 1,
.buffer = ggml_webgpu_tensor_buf(src1),
.offset = ggml_webgpu_tensor_align_offset(ctx, src1),
.size = ggml_webgpu_tensor_binding_size(ctx, src1) });
}
entries.push_back({ .binding = dst_binding,
.buffer = ggml_webgpu_tensor_buf(dst),
.offset = ggml_webgpu_tensor_align_offset(ctx, dst),
.size = ggml_webgpu_tensor_binding_size(ctx, dst) });
wgpu::ComputePipeline pipeline = ctx->glu_pipeline[ggml_get_glu_op(dst)][dst->type][split];
size_t max_wg_size = ctx->max_wg_size_x;
uint32_t wg_x = (ggml_nelements(dst) + max_wg_size - 1) / max_wg_size;
ggml_backend_webgpu_build_and_enqueue(ctx, pipeline, params, entries, wg_x, ggml_op_name(dst->op));
}
static void ggml_webgpu_scale(webgpu_context & ctx, ggml_tensor * src, ggml_tensor * dst) {
int inplace = ggml_webgpu_tensor_equal(src, dst);
std::vector<uint32_t> params = {
(uint32_t) (ggml_webgpu_tensor_misalignment(ctx, src) / ggml_type_size(src->type)),
(uint32_t) (ggml_webgpu_tensor_misalignment(ctx, dst) / ggml_type_size(dst->type)),
(uint32_t) (src->nb[1] / ggml_type_size(src->type)),
(uint32_t) (src->nb[2] / ggml_type_size(src->type)),
(uint32_t) (src->nb[3] / ggml_type_size(src->type)),
(uint32_t) (dst->nb[1] / ggml_type_size(dst->type)),
(uint32_t) (dst->nb[2] / ggml_type_size(dst->type)),
(uint32_t) (dst->nb[3] / ggml_type_size(dst->type)),
(uint32_t) ggml_nelements(dst),
(uint32_t) src->ne[0],
(uint32_t) src->ne[1],
(uint32_t) src->ne[2],
*(uint32_t *) dst->op_params, // scale
*(uint32_t *) &dst->op_params[1] // bias
};
std::vector<wgpu::BindGroupEntry> entries = {
{ .binding = 0,
.buffer = ggml_webgpu_tensor_buf(src),
.offset = ggml_webgpu_tensor_align_offset(ctx, src),
.size = ggml_webgpu_tensor_binding_size(ctx, src) }
};
if (!inplace) {
entries.push_back({ .binding = 1,
.buffer = ggml_webgpu_tensor_buf(dst),
.offset = ggml_webgpu_tensor_align_offset(ctx, dst),
.size = ggml_webgpu_tensor_binding_size(ctx, dst) });
}
size_t max_wg_size = ctx->max_wg_size_x;
uint32_t wg_x = (ggml_nelements(dst) + max_wg_size - 1) / max_wg_size;
ggml_backend_webgpu_build_and_enqueue(ctx, ctx->scale_pipeline[inplace], params, entries, wg_x,
ggml_op_name(dst->op));
}
// Returns true if node has enqueued work into the queue, false otherwise
static bool ggml_webgpu_encode_node(webgpu_context ctx, ggml_tensor * node) {
if (ggml_is_empty(node)) {
@@ -749,6 +921,7 @@ static bool ggml_webgpu_encode_node(webgpu_context ctx, ggml_tensor * node) {
ggml_tensor * src0 = node->src[0];
ggml_tensor * src1 = node->src[1];
ggml_tensor * src2 = node->src[2];
switch (node->op) {
// no-ops
@@ -759,6 +932,7 @@ static bool ggml_webgpu_encode_node(webgpu_context ctx, ggml_tensor * node) {
case GGML_OP_RESHAPE:
return false;
case GGML_OP_CPY:
case GGML_OP_CONT:
ggml_webgpu_cpy(ctx, src0, node);
break;
case GGML_OP_SET_ROWS:
@@ -771,22 +945,41 @@ static bool ggml_webgpu_encode_node(webgpu_context ctx, ggml_tensor * node) {
ggml_webgpu_mul_mat(ctx, src0, src1, node);
break;
case GGML_OP_ADD:
if (ggml_webgpu_tensor_equal(src0, node)) {
ggml_webgpu_binary_op(ctx, src0, src1, node, ctx->add_ip_pipeline[node->type], true);
} else {
ggml_webgpu_binary_op(ctx, src0, src1, node, ctx->add_pipeline[node->type], false);
{
int inplace = ggml_webgpu_tensor_equal(src0, node);
ggml_webgpu_binary_op(ctx, src0, src1, node, ctx->add_pipeline[node->type][inplace], inplace);
break;
}
case GGML_OP_SUB:
{
int inplace = ggml_webgpu_tensor_equal(src0, node);
ggml_webgpu_binary_op(ctx, src0, src1, node, ctx->sub_pipeline[node->type][inplace], inplace);
break;
}
break;
case GGML_OP_MUL:
if (ggml_webgpu_tensor_equal(src0, node)) {
ggml_webgpu_binary_op(ctx, src0, src1, node, ctx->mul_ip_pipeline[node->type], true);
} else {
ggml_webgpu_binary_op(ctx, src0, src1, node, ctx->mul_pipeline[node->type], false);
{
int inplace = ggml_webgpu_tensor_equal(src0, node);
ggml_webgpu_binary_op(ctx, src0, src1, node, ctx->mul_pipeline[node->type][inplace], inplace);
break;
}
case GGML_OP_DIV:
{
int inplace = ggml_webgpu_tensor_equal(src0, node);
ggml_webgpu_binary_op(ctx, src0, src1, node, ctx->div_pipeline[node->type][inplace], inplace);
break;
}
break;
case GGML_OP_RMS_NORM:
ggml_webgpu_rms_norm(ctx, src0, node);
break;
case GGML_OP_ROPE:
ggml_webgpu_rope(ctx, src0, src1, src2, node);
break;
case GGML_OP_GLU:
ggml_webgpu_glu(ctx, src0, src1, node);
break;
case GGML_OP_SCALE:
ggml_webgpu_scale(ctx, src0, node);
break;
default:
return false;
}
@@ -1170,40 +1363,153 @@ static void ggml_webgpu_init_get_rows_pipeline(webgpu_context & webgpu_ctx) {
}
static void ggml_webgpu_init_cpy_pipeline(webgpu_context & webgpu_ctx) {
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->cpy_pipeline, wgsl_cpy, "cpy",
ggml_webgpu_max_wg_size_entry(webgpu_ctx));
std::vector<wgpu::ConstantEntry> constants = ggml_webgpu_max_wg_size_entry(webgpu_ctx);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->cpy_pipeline[GGML_TYPE_F32][GGML_TYPE_F32],
wgsl_cpy_f32_f32, "cpy_f32_f32", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->cpy_pipeline[GGML_TYPE_F32][GGML_TYPE_F16],
wgsl_cpy_f32_f16, "cpy_f32_f16", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->cpy_pipeline[GGML_TYPE_F16][GGML_TYPE_F32],
wgsl_cpy_f16_f32, "cpy_f16_f32", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->cpy_pipeline[GGML_TYPE_F16][GGML_TYPE_F16],
wgsl_cpy_f16_f16, "cpy_f16_f16", constants);
}
static void ggml_webgpu_init_add_pipeline(webgpu_context & webgpu_ctx) {
std::vector<wgpu::ConstantEntry> constants = ggml_webgpu_max_wg_size_entry(webgpu_ctx);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->add_pipeline[GGML_TYPE_F32], wgsl_add_f32, "add_f32",
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->add_pipeline[GGML_TYPE_F32][0], wgsl_add_f32, "add_f32",
constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->add_pipeline[GGML_TYPE_F16], wgsl_add_f16, "add_f16",
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->add_pipeline[GGML_TYPE_F16][0], wgsl_add_f16, "add_f16",
constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->add_ip_pipeline[GGML_TYPE_F32], wgsl_add_in_place_f32,
"add_in_place_f32", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->add_ip_pipeline[GGML_TYPE_F16], wgsl_add_in_place_f16,
"add_in_place_f16", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->add_pipeline[GGML_TYPE_F32][1], wgsl_add_f32_inplace,
"add_f32_inplace", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->add_pipeline[GGML_TYPE_F16][1], wgsl_add_f16_inplace,
"add_f16_inplace", constants);
}
static void ggml_webgpu_init_sub_pipeline(webgpu_context & webgpu_ctx) {
std::vector<wgpu::ConstantEntry> constants = ggml_webgpu_max_wg_size_entry(webgpu_ctx);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->sub_pipeline[GGML_TYPE_F32][0], wgsl_sub_f32, "sub_f32",
constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->sub_pipeline[GGML_TYPE_F16][0], wgsl_sub_f16, "sub_f16",
constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->sub_pipeline[GGML_TYPE_F32][1], wgsl_sub_f32_inplace,
"sub_f32_inplace", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->sub_pipeline[GGML_TYPE_F16][1], wgsl_sub_f16_inplace,
"sub_f16_inplace", constants);
}
static void ggml_webgpu_init_mul_pipeline(webgpu_context & webgpu_ctx) {
std::vector<wgpu::ConstantEntry> constants = ggml_webgpu_max_wg_size_entry(webgpu_ctx);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->mul_pipeline[GGML_TYPE_F32], wgsl_mul_f32, "mul_f32",
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->mul_pipeline[GGML_TYPE_F32][0], wgsl_mul_f32, "mul_f32",
constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->mul_pipeline[GGML_TYPE_F16], wgsl_mul_f16, "mul_f16",
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->mul_pipeline[GGML_TYPE_F16][0], wgsl_mul_f16, "mul_f16",
constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->mul_ip_pipeline[GGML_TYPE_F32], wgsl_mul_in_place_f32,
"mul_in_place_f32", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->mul_ip_pipeline[GGML_TYPE_F16], wgsl_mul_in_place_f16,
"mul_in_place_f16", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->mul_pipeline[GGML_TYPE_F32][1], wgsl_mul_f32_inplace,
"mul_f32_inplace", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->mul_pipeline[GGML_TYPE_F16][1], wgsl_mul_f16_inplace,
"mul_f16_inplace", constants);
}
static void ggml_webgpu_init_div_pipeline(webgpu_context & webgpu_ctx) {
std::vector<wgpu::ConstantEntry> constants = ggml_webgpu_max_wg_size_entry(webgpu_ctx);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->div_pipeline[GGML_TYPE_F32][0], wgsl_div_f32, "div_f32",
constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->div_pipeline[GGML_TYPE_F16][0], wgsl_div_f16, "div_f16",
constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->div_pipeline[GGML_TYPE_F32][1], wgsl_div_f32_inplace,
"div_f32_inplace", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->div_pipeline[GGML_TYPE_F16][1], wgsl_div_f16_inplace,
"div_f16_inplace", constants);
}
static void ggml_webgpu_init_rms_norm_pipeline(webgpu_context & webgpu_ctx) {
std::vector<wgpu::ConstantEntry> constants = ggml_webgpu_max_wg_size_entry(webgpu_ctx);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->rms_norm_pipeline, wgsl_rms_norm, "rms_norm",
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->rms_norm_pipeline[0], wgsl_rms_norm, "rms_norm",
constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->rms_norm_ip_pipeline, wgsl_rms_norm_in_place,
"rms_norm_in_place", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->rms_norm_pipeline[1], wgsl_rms_norm_inplace,
"rms_norm_inplace", constants);
}
static void ggml_webgpu_init_rope_pipeline(webgpu_context & webgpu_ctx) {
std::vector<wgpu::ConstantEntry> constants = ggml_webgpu_max_wg_size_entry(webgpu_ctx);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->rope_pipeline[GGML_TYPE_F32][0][0], wgsl_rope_f32,
"rope_f32", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->rope_pipeline[GGML_TYPE_F32][0][1],
wgsl_rope_f32_inplace, "rope_f32_inplace", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->rope_pipeline[GGML_TYPE_F32][1][0], wgsl_rope_f32_ff,
"rope_f32_ff", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->rope_pipeline[GGML_TYPE_F32][1][1],
wgsl_rope_f32_ff_inplace, "rope_f32_ff_inplace", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->rope_pipeline[GGML_TYPE_F16][0][0], wgsl_rope_f16,
"rope_f16", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->rope_pipeline[GGML_TYPE_F16][0][1],
wgsl_rope_f16_inplace, "rope_f16_inplace", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->rope_pipeline[GGML_TYPE_F16][1][0], wgsl_rope_f16_ff,
"rope_f16_ff", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->rope_pipeline[GGML_TYPE_F16][1][1],
wgsl_rope_f16_ff_inplace, "rope_f16_ff_inplace", constants);
}
static void ggml_webgpu_init_glu_pipeline(webgpu_context & webgpu_ctx) {
std::vector<wgpu::ConstantEntry> constants = ggml_webgpu_max_wg_size_entry(webgpu_ctx);
// reglu
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_REGLU][GGML_TYPE_F32][0],
wgsl_reglu_f32, "reglu_f32", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_REGLU][GGML_TYPE_F16][0],
wgsl_reglu_f16, "reglu_f16", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_REGLU][GGML_TYPE_F32][1],
wgsl_reglu_f32_split, "reglu_f32_split", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_REGLU][GGML_TYPE_F16][1],
wgsl_reglu_f16_split, "reglu_f16_split", constants);
// geglu
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_GEGLU][GGML_TYPE_F32][0],
wgsl_geglu_f32, "geglu_f32", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_GEGLU][GGML_TYPE_F16][0],
wgsl_geglu_f16, "geglu_f16", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_GEGLU][GGML_TYPE_F32][1],
wgsl_geglu_f32_split, "geglu_f32_split", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_GEGLU][GGML_TYPE_F16][1],
wgsl_geglu_f16_split, "geglu_f16_split", constants);
// swiglu
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_SWIGLU][GGML_TYPE_F32][0],
wgsl_swiglu_f32, "swiglu_f32", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_SWIGLU][GGML_TYPE_F16][0],
wgsl_swiglu_f16, "swiglu_f16", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_SWIGLU][GGML_TYPE_F32][1],
wgsl_swiglu_f32_split, "swiglu_f32_split", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_SWIGLU][GGML_TYPE_F16][1],
wgsl_swiglu_f16_split, "swiglu_f16_split", constants);
// swiglu_oai
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_SWIGLU_OAI][GGML_TYPE_F32][0],
wgsl_swiglu_oai_f32, "swiglu_oai_f32", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_SWIGLU_OAI][GGML_TYPE_F32][1],
wgsl_swiglu_oai_f32_split, "swiglu_oai_f32_split", constants);
// geglu_erf
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_GEGLU_ERF][GGML_TYPE_F32][0],
wgsl_geglu_erf_f32, "geglu_erf_f32", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_GEGLU_ERF][GGML_TYPE_F16][0],
wgsl_geglu_erf_f16, "geglu_erf_f16", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_GEGLU_ERF][GGML_TYPE_F32][1],
wgsl_geglu_erf_f32_split, "geglu_erf_f32_split", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_GEGLU_ERF][GGML_TYPE_F16][1],
wgsl_geglu_erf_f16_split, "geglu_erf_f16_split", constants);
// geglu_quick
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_GEGLU_QUICK][GGML_TYPE_F32][0],
wgsl_geglu_quick_f32, "geglu_quick_f32", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_GEGLU_QUICK][GGML_TYPE_F16][0],
wgsl_geglu_quick_f16, "geglu_quick_f16", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_GEGLU_QUICK][GGML_TYPE_F32][1],
wgsl_geglu_quick_f32_split, "geglu_quick_f32_split", constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->glu_pipeline[GGML_GLU_OP_GEGLU_QUICK][GGML_TYPE_F16][1],
wgsl_geglu_quick_f16_split, "geglu_quick_f16_split", constants);
}
static void ggml_webgpu_init_scale_pipeline(webgpu_context & webgpu_ctx) {
std::vector<wgpu::ConstantEntry> constants = ggml_webgpu_max_wg_size_entry(webgpu_ctx);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->scale_pipeline[0], wgsl_scale_f32, "scale_f32",
constants);
ggml_webgpu_create_pipeline(webgpu_ctx->device, webgpu_ctx->scale_pipeline[1], wgsl_scale_f32_inplace,
"scale_f32_inplace", constants);
}
static ggml_backend_t ggml_backend_webgpu_device_init(ggml_backend_dev_t dev, const char * params) {
@@ -1287,6 +1593,7 @@ static bool ggml_backend_webgpu_device_supports_op(ggml_backend_dev_t dev, const
ggml_tensor * src0 = op->src[0];
ggml_tensor * src1 = op->src[1];
// on smaller devices (or CI), tensors may be larger than the max storage buffer size
if (ggml_nbytes(op) > webgpu_ctx->limits.maxStorageBufferBindingSize ||
(src0 != nullptr && ggml_nbytes(src0) > webgpu_ctx->limits.maxStorageBufferBindingSize) ||
@@ -1304,28 +1611,34 @@ static bool ggml_backend_webgpu_device_supports_op(ggml_backend_dev_t dev, const
supports_op = true;
break;
case GGML_OP_ADD:
case GGML_OP_SUB:
case GGML_OP_MUL:
supports_op = (op->type == GGML_TYPE_F32 || op->type == GGML_TYPE_F16) && (op->src[0]->type == op->type) &&
(op->src[1]->type == op->type);
case GGML_OP_DIV:
supports_op = (op->type == GGML_TYPE_F32 || op->type == GGML_TYPE_F16) && (src0->type == op->type) &&
(src1->type == op->type);
break;
case GGML_OP_CPY:
case GGML_OP_CONT:
supports_op = (op->type == GGML_TYPE_F32 || op->type == GGML_TYPE_F16) &&
(src0->type == GGML_TYPE_F32 || src0->type == GGML_TYPE_F16);
break;
case GGML_OP_SET_ROWS:
supports_op = (op->type == GGML_TYPE_F16 && op->src[0]->type == GGML_TYPE_F32 && op->src[1]->type == GGML_TYPE_I64);
break;
case GGML_OP_GET_ROWS:
if (op->src[0]->type == GGML_TYPE_F32 || op->src[0]->type == GGML_TYPE_F16 ||
op->src[0]->type == GGML_TYPE_I32 || ggml_webgpu_supported_qtype(op->src[0]->type)) {
if (src0->type == GGML_TYPE_F32 || src0->type == GGML_TYPE_F16 || src0->type == GGML_TYPE_I32 ||
ggml_webgpu_supported_qtype(src0->type)) {
supports_op = (op->type == GGML_TYPE_F32);
}
break;
case GGML_OP_MUL_MAT:
{
switch (op->src[1]->type) {
switch (src1->type) {
case GGML_TYPE_F16:
supports_op = (op->src[0]->type == GGML_TYPE_F16);
supports_op |= (src0->type == GGML_TYPE_F16);
break;
case GGML_TYPE_F32:
switch (op->src[0]->type) {
switch (src0->type) {
case GGML_TYPE_F32:
case GGML_TYPE_F16:
case GGML_TYPE_Q4_0:
@@ -1358,7 +1671,29 @@ static bool ggml_backend_webgpu_device_supports_op(ggml_backend_dev_t dev, const
break;
}
case GGML_OP_RMS_NORM:
supports_op = op->type == GGML_TYPE_F32 && op->src[0]->type == GGML_TYPE_F32;
supports_op = op->type == GGML_TYPE_F32 && src0->type == GGML_TYPE_F32;
break;
case GGML_OP_ROPE:
supports_op = op->type == GGML_TYPE_F32 || op->type == GGML_TYPE_F16;
break;
case GGML_OP_GLU:
switch (ggml_get_glu_op(op)) {
case GGML_GLU_OP_REGLU:
case GGML_GLU_OP_GEGLU:
case GGML_GLU_OP_SWIGLU:
case GGML_GLU_OP_GEGLU_ERF:
case GGML_GLU_OP_GEGLU_QUICK:
supports_op = op->type == GGML_TYPE_F32 || op->type == GGML_TYPE_F16;
break;
case GGML_GLU_OP_SWIGLU_OAI:
supports_op = op->type == GGML_TYPE_F32;
break;
default:
break;
}
break;
case GGML_OP_SCALE:
supports_op = op->type == GGML_TYPE_F32;
break;
default:
break;
@@ -1484,8 +1819,13 @@ static ggml_backend_dev_t ggml_backend_webgpu_reg_get_device(ggml_backend_reg_t
ggml_webgpu_init_get_rows_pipeline(ctx);
ggml_webgpu_init_cpy_pipeline(ctx);
ggml_webgpu_init_add_pipeline(ctx);
ggml_webgpu_init_sub_pipeline(ctx);
ggml_webgpu_init_mul_pipeline(ctx);
ggml_webgpu_init_div_pipeline(ctx);
ggml_webgpu_init_rms_norm_pipeline(ctx);
ggml_webgpu_init_rope_pipeline(ctx);
ggml_webgpu_init_glu_pipeline(ctx);
ggml_webgpu_init_scale_pipeline(ctx);
#ifdef GGML_WEBGPU_DEBUG
// Initialize debug buffers

View File

@@ -1,44 +0,0 @@
#define(VARIANTS)
[
{
"REPLS": {
"TYPE" : "f32",
}
},
{
"REPLS": {
"TYPE" : "f16",
}
}
]
#end(VARIANTS)
#define(SHADER)
enable f16;
#include "binary_head.tmpl"
@group(0) @binding(0)
var<storage, read_write> src0: array<{{TYPE}}>;
@group(0) @binding(1)
var<storage, read_write> src1: array<{{TYPE}}>;
@group(0) @binding(2)
var<storage, read_write> dst: array<{{TYPE}}>;
@group(0) @binding(3)
var<uniform> params: Params;
override wg_size: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x < params.ne) {
dst[params.offset_dst + gid.x] = src0[params.offset_src0 + gid.x] + src1[params.offset_src1 + src1_index(gid.x)];
}
}
#end(SHADER)

View File

@@ -1,41 +0,0 @@
#define(VARIANTS)
[
{
"REPLS": {
"TYPE" : "f32",
}
},
{
"REPLS": {
"TYPE" : "f16",
}
}
]
#end(VARIANTS)
#define(SHADER)
enable f16;
#include "binary_head.tmpl"
@group(0) @binding(0)
var<storage, read_write> src0: array<{{TYPE}}>;
@group(0) @binding(1)
var<storage, read_write> src1: array<{{TYPE}}>;
@group(0) @binding(2)
var<uniform> params: Params;
override wg_size: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x < params.ne) {
src0[params.offset_dst + gid.x] = src0[params.offset_src0 + gid.x] + src1[params.offset_src1 + src1_index(gid.x)];
}
}
#end(SHADER)

View File

@@ -0,0 +1,188 @@
#define(VARIANTS)
[
{
"SHADER_NAME": "add_f32",
"REPLS": {
"TYPE" : "f32",
"OP": "+"
},
"DECLS": ["NOT_INPLACE"]
},
{
"SHADER_NAME": "add_f16",
"REPLS": {
"TYPE" : "f16",
"OP": "+"
},
"DECLS": ["NOT_INPLACE"]
},
{
"SHADER_NAME": "add_f32_inplace",
"REPLS": {
"TYPE" : "f32",
"OP": "+"
},
"DECLS": ["INPLACE"]
},
{
"SHADER_NAME": "add_f16_inplace",
"REPLS": {
"TYPE" : "f16",
"OP": "+"
},
"DECLS": ["INPLACE"]
},
{
"SHADER_NAME": "mul_f32",
"REPLS": {
"TYPE" : "f32",
"OP": "*"
},
"DECLS": ["NOT_INPLACE"]
},
{
"SHADER_NAME": "mul_f16",
"REPLS": {
"TYPE" : "f16",
"OP": "*"
},
"DECLS": ["NOT_INPLACE"]
},
{
"SHADER_NAME": "mul_f32_inplace",
"REPLS": {
"TYPE" : "f32",
"OP": "*"
},
"DECLS": ["INPLACE"]
},
{
"SHADER_NAME": "mul_f16_inplace",
"REPLS": {
"TYPE" : "f16",
"OP": "*"
},
"DECLS": ["INPLACE"]
},
{
"SHADER_NAME": "sub_f32",
"REPLS": {
"TYPE" : "f32",
"OP": "-"
},
"DECLS": ["NOT_INPLACE"]
},
{
"SHADER_NAME": "sub_f16",
"REPLS": {
"TYPE" : "f16",
"OP": "-"
},
"DECLS": ["NOT_INPLACE"]
},
{
"SHADER_NAME": "sub_f32_inplace",
"REPLS": {
"TYPE" : "f32",
"OP": "-"
},
"DECLS": ["INPLACE"]
},
{
"SHADER_NAME": "sub_f16_inplace",
"REPLS": {
"TYPE" : "f16",
"OP": "-"
},
"DECLS": ["INPLACE"]
},
{
"SHADER_NAME": "div_f32",
"REPLS": {
"TYPE" : "f32",
"OP": "/"
},
"DECLS": ["NOT_INPLACE"]
},
{
"SHADER_NAME": "div_f16",
"REPLS": {
"TYPE" : "f16",
"OP": "/"
},
"DECLS": ["NOT_INPLACE"]
},
{
"SHADER_NAME": "div_f32_inplace",
"REPLS": {
"TYPE" : "f32",
"OP": "/"
},
"DECLS": ["INPLACE"]
},
{
"SHADER_NAME": "div_f16_inplace",
"REPLS": {
"TYPE" : "f16",
"OP": "/"
},
"DECLS": ["INPLACE"]
}
]
#end(VARIANTS)
#define(DECLS)
#decl(NOT_INPLACE)
fn update(dst_i: u32, src0_i: u32, src1_i: u32) {
dst[dst_i] = src0[src0_i] {{OP}} src1[src1_i];
}
@group(0) @binding(2)
var<storage, read_write> dst: array<{{TYPE}}>;
@group(0) @binding(3)
var<uniform> params: Params;
#enddecl(NOT_INPLACE)
#decl(INPLACE)
fn update(dst_i: u32, src0_i: u32, src1_i: u32) {
src0[dst_i] = src0[src0_i] {{OP}} src1[src1_i];
}
@group(0) @binding(2)
var<uniform> params: Params;
#enddecl(INPLACE)
#end(DECLS)
#define(SHADER)
enable f16;
#include "binary_head.tmpl"
@group(0) @binding(0)
var<storage, read_write> src0: array<{{TYPE}}>;
@group(0) @binding(1)
var<storage, read_write> src1: array<{{TYPE}}>;
DECLS
override wg_size: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x < params.ne) {
update(params.offset_dst + gid.x, params.offset_src0 + gid.x, params.offset_src1 + src1_index(gid.x));
}
}
#end(SHADER)

View File

@@ -0,0 +1,101 @@
#define(VARIANTS)
[
{
"REPLS": {
"SRC_TYPE": "f32",
"DST_TYPE": "f32"
}
},
{
"REPLS": {
"SRC_TYPE": "f32",
"DST_TYPE": "f16"
}
},
{
"REPLS": {
"SRC_TYPE": "f16",
"DST_TYPE": "f16"
}
},
{
"REPLS": {
"SRC_TYPE": "f16",
"DST_TYPE": "f32"
}
}
]
#end(VARIANTS)
#define(SHADER)
enable f16;
@group(0) @binding(0)
var<storage, read_write> src: array<{{SRC_TYPE}}>;
@group(0) @binding(1)
var<storage, read_write> dst: array<{{DST_TYPE}}>;
struct Params {
ne: u32, // total number of elements
offset_src: u32, // in elements
offset_dst: u32, // in elements
// Strides (in elements) — may be permuted
stride_src0: u32,
stride_src1: u32,
stride_src2: u32,
stride_src3: u32,
stride_dst0: u32,
stride_dst1: u32,
stride_dst2: u32,
stride_dst3: u32,
// Logical shapes
src_ne0: u32,
src_ne1: u32,
src_ne2: u32,
dst_ne0: u32,
dst_ne1: u32,
dst_ne2: u32
};
@group(0) @binding(2)
var<uniform> params: Params;
override wg_size: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= params.ne) {
return;
}
var i = gid.x;
let i3 = i / (params.src_ne2 * params.src_ne1 * params.src_ne0);
i = i % (params.src_ne2 * params.src_ne1 * params.src_ne0);
let i2 = i / (params.src_ne1 * params.src_ne0);
i = i % (params.src_ne1 * params.src_ne0);
let i1 = i / params.src_ne0;
let i0 = i % params.src_ne0;
var j = gid.x;
let j3 = j / (params.dst_ne2 * params.dst_ne1 * params.dst_ne0);
j = j % (params.dst_ne2 * params.dst_ne1 * params.dst_ne0);
let j2 = j / (params.dst_ne1 * params.dst_ne0);
j = j % (params.dst_ne1 * params.dst_ne0);
let j1 = j / params.dst_ne0;
let j0 = j % params.dst_ne0;
let src_idx = i0 * params.stride_src0 + i1 * params.stride_src1 +
i2 * params.stride_src2 + i3 * params.stride_src3;
let dst_idx = j0 * params.stride_dst0 + j1 * params.stride_dst1 +
j2 * params.stride_dst2 + j3 * params.stride_dst3;
dst[params.offset_dst + dst_idx] = {{DST_TYPE}}((src[params.offset_src + src_idx]));
}
#end(SHADER)

View File

@@ -1,60 +0,0 @@
enable f16;
@group(0) @binding(0)
var<storage, read_write> src: array<f32>;
@group(0) @binding(1)
var<storage, read_write> dst: array<f16>;
struct Params {
ne: u32, // total number of elements
offset_src: u32, // in elements
offset_dst: u32, // in elements
// Strides (in elements) — may be permuted
stride_src0: u32,
stride_src1: u32,
stride_src2: u32,
stride_src3: u32,
stride_dst0: u32,
stride_dst1: u32,
stride_dst2: u32,
stride_dst3: u32,
// Logical shape (same for both tensors)
ne0: u32,
ne1: u32,
ne2: u32,
ne3: u32,
};
@group(0) @binding(2)
var<uniform> params: Params;
override wg_size: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= params.ne) {
return;
}
var i = gid.x;
let i3 = i / (params.ne2 * params.ne1 * params.ne0);
i = i % (params.ne2 * params.ne1 * params.ne0);
let i2 = i / (params.ne1 * params.ne0);
i = i % (params.ne1 * params.ne0);
let i1 = i / params.ne0;
let i0 = i % params.ne0;
let src_idx = i0 * params.stride_src0 + i1 * params.stride_src1 +
i2 * params.stride_src2 + i3 * params.stride_src3;
let dst_idx = i0 * params.stride_dst0 + i1 * params.stride_dst1 +
i2 * params.stride_dst2 + i3 * params.stride_dst3;
dst[params.offset_dst + dst_idx] = f16(src[params.offset_src + src_idx]);
}

View File

@@ -88,15 +88,20 @@ def generate_variants(fname, input_dir, output_dir, outfile):
raise ValueError(f"DECLS key '{key}' not found.")
decls_code += decls_map[key] + "\n\n"
shader_variant = replace_placeholders(shader_template, variant["REPLS"])
final_shader = re.sub(r'\bDECLS\b', decls_code, shader_variant)
final_shader = re.sub(r'\bDECLS\b', decls_code, shader_template)
if "REPLS" in variant:
final_shader = replace_placeholders(final_shader, variant["REPLS"])
final_shader = expand_includes(final_shader, input_dir)
if "SRC0_TYPE" in variant["REPLS"] and "SRC1_TYPE" in variant["REPLS"]:
if "SHADER_NAME" in variant:
output_name = variant["SHADER_NAME"]
elif "SHADER_SUFFIX" in variant:
output_name = f"{shader_base_name}_" + variant["SHADER_SUFFIX"]
elif "REPLS" in variant and "SRC0_TYPE" in variant["REPLS"] and "SRC1_TYPE" in variant["REPLS"]:
output_name = f"{shader_base_name}_" + "_".join([variant["REPLS"]["SRC0_TYPE"], variant["REPLS"]["SRC1_TYPE"]])
elif "TYPE_SUFFIX" in variant["REPLS"]:
output_name = f"{shader_base_name}_" + variant["REPLS"]["TYPE_SUFFIX"]
elif "TYPE" in variant["REPLS"]:
elif "REPLS" in variant and "SRC_TYPE" in variant["REPLS"] and "DST_TYPE" in variant["REPLS"]:
output_name = f"{shader_base_name}_" + "_".join([variant["REPLS"]["SRC_TYPE"], variant["REPLS"]["DST_TYPE"]])
elif "REPLS" in variant and "TYPE" in variant["REPLS"]:
output_name = f"{shader_base_name}_" + variant["REPLS"]["TYPE"]
else:
output_name = shader_base_name

View File

@@ -2,9 +2,9 @@
[
{
"SHADER_SUFFIX": "f32_vec",
"REPLS": {
"TYPE" : "vec4<f32>",
"TYPE_SUFFIX": "f32_vec",
"DST_TYPE": "vec4<f32>",
"BLOCK_SIZE": 4
},

View File

@@ -0,0 +1,323 @@
#define(VARIANTS)
[
{
"SHADER_NAME": "reglu_f32",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["NO_SPLIT", "REGLU"]
},
{
"SHADER_NAME": "reglu_f32_split",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["SPLIT", "REGLU"]
},
{
"SHADER_NAME": "reglu_f16",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["NO_SPLIT", "REGLU"]
},
{
"SHADER_NAME": "reglu_f16_split",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["SPLIT", "REGLU"]
},
{
"SHADER_NAME": "geglu_f32",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["NO_SPLIT", "GEGLU"]
},
{
"SHADER_NAME": "geglu_f32_split",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["SPLIT", "GEGLU"]
},
{
"SHADER_NAME": "geglu_f16",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["NO_SPLIT", "GEGLU"]
},
{
"SHADER_NAME": "geglu_f16_split",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["SPLIT", "GEGLU"]
},
{
"SHADER_NAME": "swiglu_f32",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["NO_SPLIT", "SWIGLU"]
},
{
"SHADER_NAME": "swiglu_f32_split",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["SPLIT", "SWIGLU"]
},
{
"SHADER_NAME": "swiglu_f16",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["NO_SPLIT", "SWIGLU"]
},
{
"SHADER_NAME": "swiglu_f16_split",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["SPLIT", "SWIGLU"]
},
{
"SHADER_NAME": "swiglu_oai_f32",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["NO_SPLIT", "SWIGLU_OAI"]
},
{
"SHADER_NAME": "swiglu_oai_f32_split",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["SPLIT", "SWIGLU_OAI"]
},
{
"SHADER_NAME": "geglu_erf_f32",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["NO_SPLIT", "GEGLU_ERF"]
},
{
"SHADER_NAME": "geglu_erf_f32_split",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["SPLIT", "GEGLU_ERF"]
},
{
"SHADER_NAME": "geglu_erf_f16",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["NO_SPLIT", "GEGLU_ERF"]
},
{
"SHADER_NAME": "geglu_erf_f16_split",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["SPLIT", "GEGLU_ERF"]
},
{
"SHADER_NAME": "geglu_quick_f32",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["NO_SPLIT", "GEGLU_QUICK"]
},
{
"SHADER_NAME": "geglu_quick_f32_split",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["SPLIT", "GEGLU_QUICK"]
},
{
"SHADER_NAME": "geglu_quick_f16",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["NO_SPLIT", "GEGLU_QUICK"]
},
{
"SHADER_NAME": "geglu_quick_f16_split",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["SPLIT", "GEGLU_QUICK"]
},
]
#end(VARIANTS)
#define(DECLS)
#decl(REGLU)
fn op(a: {{TYPE}}, b: {{TYPE}}) -> {{TYPE}} {
return max(a, 0) * b;
}
#enddecl(REGLU)
#decl(GEGLU)
const SQRT_2_OVER_PI: {{TYPE}} = 0.79788456080286535587989211986876;
const GELU_COEF_A: {{TYPE}} = 0.044715;
fn op(a: {{TYPE}}, b: {{TYPE}}) -> {{TYPE}} {
let val = SQRT_2_OVER_PI * a * (1.0 + GELU_COEF_A * a * a);
return 0.5 * a * (2.0 - 2.0 / (exp(2 * val) + 1)) * b;
}
#enddecl(GEGLU)
#decl(SWIGLU)
fn op(a: {{TYPE}}, b: {{TYPE}}) -> {{TYPE}} {
return a / (1.0 + exp(-a)) * b;
}
#enddecl(SWIGLU)
#decl(SWIGLU_OAI)
fn op(a: f32, b: f32) -> f32 {
let xi = min(a, params.limit);
let gi = max(min(b, params.limit), -params.limit);
var out_glu = xi / (1.0 + exp(-xi * params.alpha));
out_glu = out_glu * (1.0 + gi);
return out_glu;
}
#enddecl(SWIGLU_OAI)
#decl(GEGLU_ERF)
const p_erf: {{TYPE}} = 0.3275911;
const a1_erf: {{TYPE}} = 0.254829592;
const a2_erf: {{TYPE}} = -0.284496736;
const a3_erf: {{TYPE}} = 1.421413741;
const a4_erf: {{TYPE}} = -1.453152027;
const a5_erf: {{TYPE}} = 1.061405429;
const SQRT_2_INV: {{TYPE}} = 0.7071067811865476;
fn op(a: {{TYPE}}, b: {{TYPE}}) -> {{TYPE}} {
let a_div_sqr2 = a * SQRT_2_INV;
let sign_x = sign(a_div_sqr2);
let x = abs(a_div_sqr2);
let t = 1.0 / (1.0 + p_erf * x);
let y = 1.0 - (((((a5_erf * t + a4_erf) * t + a3_erf) * t + a2_erf) * t + a1_erf) * t * exp(-x * x));
let erf_approx = sign_x * y;
return 0.5 * a * (1.0 + erf_approx) * b;
}
#enddecl(GEGLU_ERF)
#decl(GEGLU_QUICK)
const GELU_QUICK_COEF: {{TYPE}} = -1.702;
fn op(a: {{TYPE}}, b: {{TYPE}}) -> {{TYPE}} {
return a * (1.0 / (1.0 + exp(GELU_QUICK_COEF * a))) * b;
}
#enddecl(GEGLU_QUICK)
#decl(NO_SPLIT)
@group(0) @binding(1)
var<storage, read_write> dst: array<{{TYPE}}>;
@group(0) @binding(2)
var<uniform> params: Params;
fn a_value(base: u32) -> {{TYPE}} {
let offset: u32 = select(0, params.ne0, params.swapped != 0);
return src0[base + offset];
}
fn b_value(base: u32) -> {{TYPE}} {
let offset: u32 = select(params.ne0, 0, params.swapped != 0);
return src0[base + offset];
}
#enddecl(NO_SPLIT)
#decl(SPLIT)
@group(0) @binding(1)
var<storage, read_write> src1: array<{{TYPE}}>;
@group(0) @binding(2)
var<storage, read_write> dst: array<{{TYPE}}>;
@group(0) @binding(3)
var<uniform> params: Params;
fn a_value(base: u32) -> {{TYPE}} {
return src0[base];
}
fn b_value(base: u32) -> {{TYPE}} {
return src1[base];
}
#enddecl(SPLIT)
#end(DECLS)
#define(SHADER)
enable f16;
struct Params {
offset_src0: u32,
offset_src1: u32,
offset_dst: u32,
// Strides (in elements)
stride_src01: u32,
stride_src02: u32,
stride_src03: u32,
stride_src11: u32,
stride_src12: u32,
stride_src13: u32,
stride_dst1: u32,
stride_dst2: u32,
stride_dst3: u32,
// shape of dst
ne: u32,
ne0: u32,
ne1: u32,
ne2: u32,
swapped: u32,
alpha: f32,
limit: f32,
}
@group(0) @binding(0)
var<storage, read_write> src0: array<{{TYPE}}>;
DECLS
override wg_size: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= params.ne) {
return;
}
var i = gid.x;
let i3 = i / (params.ne2 * params.ne1 * params.ne0);
i = i % (params.ne2 * params.ne1 * params.ne0);
let i2 = i / (params.ne1 * params.ne0);
i = i % (params.ne1 * params.ne0);
let i1 = i / params.ne0;
let i0 = i % params.ne0;
let i_a = params.offset_src0 + i3 * params.stride_src03 + i2 * params.stride_src02 + i1 * params.stride_src01 + i0;
let i_b = params.offset_src1 + i3 * params.stride_src13 + i2 * params.stride_src12 + i1 * params.stride_src11 + i0;
let i_dst = params.offset_dst + i3 * params.stride_dst3 + i2 * params.stride_dst2 + i1 * params.stride_dst1 + i0;
dst[i_dst] = op(a_value(i_a), b_value(i_b));
}
#end(SHADER)

View File

@@ -1,44 +0,0 @@
#define(VARIANTS)
[
{
"REPLS": {
"TYPE" : "f32",
}
},
{
"REPLS": {
"TYPE" : "f16",
}
}
]
#end(VARIANTS)
#define(SHADER)
enable f16;
#include "binary_head.tmpl"
@group(0) @binding(0)
var<storage, read_write> src0: array<{{TYPE}}>;
@group(0) @binding(1)
var<storage, read_write> src1: array<{{TYPE}}>;
@group(0) @binding(2)
var<storage, read_write> dst: array<{{TYPE}}>;
@group(0) @binding(3)
var<uniform> params: Params;
override wg_size: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x < params.ne) {
dst[params.offset_dst + gid.x] = src0[params.offset_src0 + gid.x] * src1[params.offset_src1 + src1_index(gid.x)];
}
}
#end(SHADER)

View File

@@ -1,41 +0,0 @@
#define(VARIANTS)
[
{
"REPLS": {
"TYPE" : "f32",
}
},
{
"REPLS": {
"TYPE" : "f16",
}
}
]
#end(VARIANTS)
#define(SHADER)
enable f16;
#include "binary_head.tmpl"
@group(0) @binding(0)
var<storage, read_write> src0: array<{{TYPE}}>;
@group(0) @binding(1)
var<storage, read_write> src1: array<{{TYPE}}>;
@group(0) @binding(2)
var<uniform> params: Params;
override wg_size: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x < params.ne) {
src0[params.offset_dst + gid.x] = src0[params.offset_src0 + gid.x] * src1[params.offset_src1 + src1_index(gid.x)];
}
}
#end(SHADER)

View File

@@ -1,9 +1,48 @@
@group(0) @binding(0)
var<storage, read_write> src: array<f32>;
#define(VARIANTS)
[
{
"DECLS": ["NOT_INPLACE"]
},
{
"SHADER_SUFFIX": "inplace",
"DECLS": ["INPLACE"]
},
]
#end(VARIANTS)
#define(DECLS)
#decl(NOT_INPLACE)
fn update(src_offset: u32, dst_offset: u32, scale: f32) {
dst[dst_offset] = scale * src[src_offset];
}
@group(0) @binding(1)
var<storage, read_write> dst: array<f32>;
@group(0) @binding(2)
var<uniform> params: Params;
#enddecl(NOT_INPLACE)
#decl(INPLACE)
fn update(src_offset: u32, dst_offset: u32, scale: f32) {
src[dst_offset] = scale * src[src_offset];
}
@group(0) @binding(1)
var<uniform> params: Params;
#enddecl(INPLACE)
#end(DECLS)
#define(SHADER)
struct Params {
offset_src: u32, // in elements
offset_dst: u32, // in elements
@@ -23,11 +62,13 @@ struct Params {
ne2: u32,
ne3: u32,
eps: u32
eps: f32
};
@group(0) @binding(2)
var<uniform> params: Params;
@group(0) @binding(0)
var<storage, read_write> src: array<f32>;
DECLS
override wg_size: u32;
@compute @workgroup_size(wg_size)
@@ -49,9 +90,9 @@ fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
for (var j: u32 = 0; j < params.ne0; j++) {
sum += src[i_src_row + j] * src[i_src_row + j];
}
let eps = bitcast<f32>(params.eps);
let scale = 1.0/sqrt(sum/f32(params.ne0) + eps);
let scale = 1.0/sqrt(sum/f32(params.ne0) + params.eps);
for (var j: u32 = 0; j < params.ne0; j++) {
dst[i_dst_row + j] = scale * src[i_src_row + j];
update(i_src_row + j, i_dst_row + j, scale);
}
}
#end(SHADER)

View File

@@ -1,48 +0,0 @@
@group(0) @binding(0)
var<storage, read_write> a: array<f32>;
struct Params {
offset: u32, // in elements
// Strides (in elements)
stride1: u32,
stride2: u32,
stride3: u32,
// Shape
ne0: u32,
ne1: u32,
ne2: u32,
ne3: u32,
eps: u32
};
@group(0) @binding(1)
var<uniform> params: Params;
override wg_size: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= params.ne1 * params.ne2 * params.ne3) {
return;
}
// one thread per row
var i = gid.x;
let i3 = i / (params.ne2 * params.ne1);
i = i % (params.ne2 * params.ne1);
let i2 = i / params.ne1;
let i1 = i % params.ne1;
let i_row = params.offset + i3 * params.stride3 + i2 * params.stride2 + i1 * params.stride1;
var sum = 0.0f;
for (var j: u32 = 0; j < params.ne0; j++) {
sum += a[i_row + j] * a[i_row + j];
}
let eps = bitcast<f32>(params.eps);
let scale = 1.0/sqrt(sum/f32(params.ne0) + eps);
for (var j: u32 = 0; j < params.ne0; j++) {
a[i_row + j] = scale * a[i_row + j];
}
}

View File

@@ -0,0 +1,282 @@
#define(VARIANTS)
[
{
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["NO_FF_BINDINGS", "NO_FF_FUNC", "ROTATE"]
},
{
"SHADER_SUFFIX": "f32_inplace",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["NO_FF_BINDINGS_INPLACE", "NO_FF_FUNC", "ROTATE_INPLACE"]
},
{
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["NO_FF_BINDINGS", "NO_FF_FUNC", "ROTATE"]
},
{
"SHADER_SUFFIX": "f16_inplace",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["NO_FF_BINDINGS_INPLACE", "NO_FF_FUNC", "ROTATE_INPLACE"]
},
{
"SHADER_SUFFIX": "f32_ff",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["FF_BINDINGS", "FF_FUNC", "ROTATE"]
},
{
"SHADER_SUFFIX": "f32_ff_inplace",
"REPLS": {
"TYPE" : "f32",
},
"DECLS": ["FF_BINDINGS_INPLACE", "FF_FUNC", "ROTATE_INPLACE"]
},
{
"SHADER_SUFFIX": "f16_ff",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["FF_BINDINGS", "FF_FUNC", "ROTATE"]
},
{
"SHADER_SUFFIX": "f16_ff_inplace",
"REPLS": {
"TYPE" : "f16",
},
"DECLS": ["FF_BINDINGS_INPLACE", "FF_FUNC", "ROTATE_INPLACE"]
}
]
#end(VARIANTS)
#define(DECLS)
#decl(ROTATE)
fn rotate(i_dst0: u32, i_dst1: u32, out0: f32, out1: f32) {
dst[i_dst0] = {{TYPE}}(out0);
dst[i_dst1] = {{TYPE}}(out1);
}
#enddecl(ROTATE)
#decl(ROTATE_INPLACE)
fn rotate(i_dst0: u32, i_dst1: u32, out0: f32, out1: f32) {
src0[i_dst0] = {{TYPE}}(out0);
src0[i_dst1] = {{TYPE}}(out1);
}
#enddecl(ROTATE_INPLACE)
#decl(NO_FF_FUNC)
fn freq_factor(i: u32) -> f32 {
return 1.0f;
}
#enddecl(NO_FF_FUNC)
#decl(FF_FUNC)
fn freq_factor(i: u32) -> f32 {
return src2[params.offset_src2 + i/2];
}
#enddecl(FF_FUNC)
#decl(NO_FF_BINDINGS)
@group(0) @binding(2)
var<storage, read_write> dst: array<{{TYPE}}>;
@group(0) @binding(3)
var<uniform> params: Params;
#enddecl(NO_FF_BINDINGS)
#decl(NO_FF_BINDINGS_INPLACE)
@group(0) @binding(2)
var<uniform> params: Params;
#enddecl(NO_FF_BINDINGS_INPLACE)
#decl(FF_BINDINGS)
@group(0) @binding(2)
var<storage, read_write> src2: array<f32>;
@group(0) @binding(3)
var<storage, read_write> dst: array<{{TYPE}}>;
@group(0) @binding(4)
var<uniform> params: Params;
#enddecl(FF_BINDINGS)
#decl(FF_BINDINGS_INPLACE)
@group(0) @binding(2)
var<storage, read_write> src2: array<f32>;
@group(0) @binding(3)
var<uniform> params: Params;
#enddecl(FF_BINDINGS_INPLACE)
#end(DECLS)
#define(SHADER)
enable f16;
struct Params {
offset_src0: u32,
offset_src1: u32,
offset_src2: u32,
offset_dst: u32,
// Strides (in elements)
stride_src01: u32,
stride_src02: u32,
stride_src03: u32,
stride_dst1: u32,
stride_dst2: u32,
stride_dst3: u32,
n_threads: u32,
ne0: u32,
ne1: u32,
ne2: u32,
n_dims: u32,
mode: u32,
theta_scale: f32,
attn_factor: f32,
freq_scale: f32,
ext_factor: f32,
corr_dim0: f32,
corr_dim1: f32,
sections0: u32,
sections1: u32,
sections2: u32,
sections3: u32
};
@group(0) @binding(0)
var<storage, read_write> src0: array<{{TYPE}}>;
@group(0) @binding(1)
var<storage, read_write> src1: array<i32>;
DECLS
fn rope_yarn_ramp(low: f32, high: f32, i: u32) -> f32 {
let y = (f32(i / 2) - low) / max(0.001f, high - low);
return 1.0f - min(1.0f, max(0.0f, y));
}
// returns vector of (cos_theta, sin_theta)
// TODO: check performance of instantiating once on the CPU and passed as buffer, since it's repeated per-row
fn rope_yarn(theta_extrap: f32, i: u32) -> vec2<f32> {
var mscale = params.attn_factor;
var theta = params.freq_scale * theta_extrap;
if (params.ext_factor != 0.0f) {
let ramp_mix = rope_yarn_ramp(params.corr_dim0, params.corr_dim1, i) * params.ext_factor;
theta = theta * (1 - ramp_mix) + theta_extrap * ramp_mix;
mscale *= 1.0f + 0.1f * log(1.0f / params.freq_scale);
}
return vec2<f32>(cos(theta) * mscale, sin(theta) * mscale);
}
fn pair_base(i0: u32, div_2: bool) -> u32 {
if (div_2) {
return i0 / 2;
} else {
return i0;
}
}
fn pair_offset(is_neox: bool, is_mrope: bool, is_vision: bool) -> u32 {
if (is_vision) {
return params.n_dims;
} else if (is_neox || is_mrope) {
return params.n_dims / 2;
} else {
return 1;
}
}
override wg_size: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
// two elements per thread
if (gid.x >= params.n_threads) {
return;
}
let is_neox = bool(params.mode & 2);
let is_mrope = bool(params.mode & 8);
let is_vision = params.mode == 24;
var i = gid.x * 2; // start index for this thread
let i3 = i / (params.ne2 * params.ne1 * params.ne0);
i = i % (params.ne2 * params.ne1 * params.ne0);
let i2 = i / (params.ne1 * params.ne0);
i = i % (params.ne1 * params.ne0);
let i1 = i / params.ne0;
let i0 = i % params.ne0;
let i_src_row = params.offset_src0 + i3 * params.stride_src03 + i2 * params.stride_src02 + i1 * params.stride_src01;
let i_dst_row = params.offset_dst + i3 * params.stride_dst3 + i2 * params.stride_dst2 + i1 * params.stride_dst1;
if (i0 >= params.n_dims && !is_vision) {
let i_src = i_src_row + i0;
let i_dst = i_dst_row + i0;
rotate(i_dst, i_dst + 1, f32(src0[i_src]), f32(src0[i_src + 1]));
return;
}
var theta_base_mult: u32 = 0;
var theta_scale_pwr: u32 = i0 / 2;
if (is_mrope) {
let sect_dims = params.sections0 + params.sections1 + params.sections2 + params.sections3;
let sec_w = params.sections1 + params.sections0;
let sec_e = params.sections2 + sec_w;
let sector = (i0 / 2) % sect_dims;
if (sector >= params.sections0 && sector < sec_w) {
theta_base_mult = 1;
if (is_vision) {
theta_scale_pwr = sector - params.sections0;
}
} else if (sector >= sec_w && sector < sec_e) {
theta_base_mult = 2;
if (is_vision) {
theta_scale_pwr = sector - sec_w;
}
} else if (sector >= sec_e) {
if (is_vision) {
theta_scale_pwr = sector - sec_e;
theta_scale_pwr = (i0 / 2) % sec_e;
}
theta_base_mult = 3;
} else if (is_vision) {
theta_scale_pwr = sector;
}
}
let theta_base = f32(src1[params.offset_src1 + i2 + params.ne2 * theta_base_mult]) * pow(params.theta_scale, f32(theta_scale_pwr));
let thetas = rope_yarn(theta_base/freq_factor(i0), i0);
let i_src = i_src_row + pair_base(i0, is_neox || is_mrope || is_vision);
let i_dst = i_dst_row + pair_base(i0, is_neox || is_mrope || is_vision);
let x0 = f32(src0[i_src]);
let x1 = f32(src0[i_src + pair_offset(is_neox, is_mrope, is_vision)]);
rotate(i_dst, i_dst + pair_offset(is_neox, is_mrope, is_vision), x0 * thetas.x - x1 * thetas.y, x0 * thetas.y + x1 * thetas.x);
}
#end(SHADER)

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#define(VARIANTS)
[
{
"SHADER_NAME": "scale_f32",
"DECLS": ["NOT_INPLACE"]
},
{
"SHADER_NAME": "scale_f32_inplace",
"DECLS": ["INPLACE"]
}
]
#end(VARIANTS)
#define(DECLS)
#decl(NOT_INPLACE)
@group(0) @binding(1)
var<storage, read_write> dst: array<f32>;
@group(0) @binding(2)
var<uniform> params: Params;
fn store_scale(val: f32, offset: u32) {
dst[offset] = val;
}
#enddecl(NOT_INPLACE)
#decl(INPLACE)
@group(0) @binding(1)
var<uniform> params: Params;
fn store_scale(val: f32, offset: u32) {
src[offset] = val;
}
#enddecl(INPLACE)
#end(DECLS)
#define(SHADER)
struct Params {
offset_src: u32,
offset_dst: u32,
// Strides (in elements)
stride_src1: u32,
stride_src2: u32,
stride_src3: u32,
stride_dst1: u32,
stride_dst2: u32,
stride_dst3: u32,
ne: u32,
ne0: u32,
ne1: u32,
ne2: u32,
scale: f32,
bias: f32
};
@group(0) @binding(0)
var<storage, read_write> src: array<f32>;
DECLS
override wg_size: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x >= params.ne) {
return;
}
var i = gid.x;
let i3 = i / (params.ne2 * params.ne1 * params.ne0);
i = i % (params.ne2 * params.ne1 * params.ne0);
let i2 = i / (params.ne1 * params.ne0);
i = i % (params.ne1 * params.ne0);
let i1 = i / params.ne0;
let i0 = i % params.ne0;
let i_src = params.offset_src + i3 * params.stride_src3 + i2 * params.stride_src2 + i1 * params.stride_src1 + i0;
let i_dst = params.offset_dst + i3 * params.stride_dst3 + i2 * params.stride_dst2 + i1 * params.stride_dst1 + i0;
store_scale(src[i_src] * params.scale + params.bias, i_dst);
}
#end(SHADER)