* WIP
* added a cpy kernel specific to transposed tensor which uses smem to avoid uncoalesced access; test cases also added shwoing improved memory bandwidth
* added BF16 support
* more strict check to make sure src0 is a transpose
* reformulated to handle more complicated transpose cases
* bring back 2D transpose for higher performance
* allow build on windows
* tranpose copy more shapes
* minor tweak
* final clean up
* restore some test cases
* keep only the kernel for true tranposed case; updated with review suggestions
* make CI happy
* remove headers not needed
* reduced bank conflicts for fp16 and bf16
* add missing const*
* now bank conflicts free
* use padding instead of swizzling
---------
Co-authored-by: bssrdf <bssrdf@gmail.com>
* tests: fix segfault in moe-expert-reduce test in support mode and --show-coverage
* tests: init gf and filter out fusion tests for support mode
* tests: filter out fusion cases before calling eval_support
* tests: filter out fusion cases from show_test_coverage as well, fix lint
* clip : use FA
* cont : add warning about unsupported ops
* implement "auto" mode for clip flash attn
* clip : print more detailed op support info during warmup
* cont : remove obsolete comment [no ci]
* improve debugging message
* trailing space
* metal : remove stray return
---------
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
This pattern appears in a lot of models, the rope operation is applied right
before storing into the KV cache (usually on the K tensor).
Add a path to some of the rope shaders that computes the destination address
based on the set_rows tensor. Compile variants of the shader with D_TYPE of
f16 (the usual KV cache type).
Add a src3 operand to ggml_vk_op_f32 - sometimes rope uses three srcs and needs
the fourth for the row indices.
Add fused_ops_write_mask to indicate which intermediate tensors need to write
their results to memory. Skipping writing the roped K value helps to allow more
nodes to run concurrently.
Add logic to ggml_vk_graph_optimize to make ROPE+VIEW+SET_ROWS consecutive. It
rarely starts out that way in the graph.
Add new backend tests.
* ggml : fix interpolate with align-corners and ne=1
* avoid division by zero if one of the spatial dimensions is 1
* cpu, cuda, opencl returned correct result anyway due to clamp
* vulkan didn't clamp for align-corners so results were broken
* fix clang warning
* SYCL: Add support for FLOOR,CEIL,ROUND and TRUNC unary operators
Clean up unrelated changes from previous commit
* Chore: remove empty lines and fix indentation
* Clean up: remove leftover blank lines and fix spacing
* chore: fix trailing whitespace and ensure final newline
* Cleanup: remove redundant declarations already defined in header
* Sync docs/ops.md with updated backend operation support
* docs: update ops.md after rebase
* docs: update ops.md - Vulkan supports SSM_CONV and SSM_SCAN
* opencl: add mm_q8_0_f32
* opencl: fix data loading for incomplete tile
* opencl: use q8_0 mm for larger matrix
* opencl: add some tests to cover the path
* optimise GGML_OP_SUM
* add non-contiguous tests by permuting the input
* change tests to require full contiguity of OP_SUM
* cuda : add check GGML_OP_SUM
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* metal : pad K, V and Mask when needed
* cont : simplify
* cuda : add TODO about KV padding requirement
* metal : add comments
* metal : remove mask padding requirement
* tests : add -INF blocks to the KQ mask in the FA tests
* cont : bump -INF block size to 64
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* ggml : prevent division by zero in FA CPU op
---------
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* Work on rope
* Simplify inplace operation generation and combine mul/add generation
* Work on rope variants
* implement neox rope
* rope complete
* Add sub,div,glu operators
* implement scale op
* Update cpy shader to handle cont/more types
* formatting
* Update test vars printing for rope,rms_norm
* Avoid ROPE hardcoded constants
* Add TODO to change ROPE constants to enum
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* fix TODO comment
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* vulkan: 64-bit im2col
Add variants of the im2col shaders that use buffer_device_address/buffer_reference,
and use 64-bit address calculations. This is needed for large convolutions used in
stable-diffusion.cpp.
* fix validation error for large im2col
* metal : support mul_mm with src1->type == GGML_TYPE_F16
* metal : support mul_mm_id with src1->type == GGML_TYPE_F16
[no ci]
* metal : mul_mm support ne00 % 32 != 0
* metal : support mul_mm_id with ne00 % 32 != 0
* cont : remove unnecessary unrolls
* cont : simplify data loading
* metal : optimize mul_mm when output bounds checks are not needed
* vulkan: handle mat_mul with A matrix > 4GB
This change splits mat_mul operations with huge A matrix into chunks in the M
dimension. This works well for stable-diffusion use cases where the im2col
matrix has very large M.
Fix the order of setting the stride in mul_mm_cm2 - setting the dimension
clobbers the stride, so stride should be set after.
* build fixes
* CUDA: mul_mat_id for mmf for bs <= 64 for f16 and bs <= 32 for f32
This commit adds mul_mat_id support for ncols_dst >= 16. It does this by
packing ncols_dst tiles into the blockDim.y.
My tests on a RTX 3090 show that this is faster than the cuBLAS fallback
for f16 till bs=64, and for f32 till bs=32
* Review: refactor if statement
* CUDA: add a fused top-K MoE kernel
This kernel does the following:
1. softmax over the logits per token [n_experts, n_tokens]
2. argmax reduce over the top-k (n_experts_used) logits
3. write weights + ids to global memory
It is intended as fusion of softmax->top-k->get_rows pipeline for MoE models
* Refactor into ggml_cuda_should_use_topk_moe
* Review: Use better coalescing pattern, use WARP_SIZE, store logits into registers before
* Review: format + micro-optimizations
* Fix bug: fix tie breakers
* Add optional norm + clean-up code
* Use smem for final write
* Add bounds check
* Use better memory pattern for writeback
* implement set_rows with i32 index
* template fix
* test quantized path
warnings--
* Apply suggestions from code review
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* forgotten name change
* deduplicate cuda/sycl and test-fix
* indent++
* vulkan: support set_rows with i32 index type (#16162)
* disable i32 index for webgpu for now
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* Vulkan: add conv_transpose_2d operation
* Vulkan: fix typo in conv_transpose_2d shader(s0mp, s0L, s1mp, s1L)
* Vulkan: fix incorrect indentation in conv_transpose_2d shader
* Vulkan: add checking the push constants size limit and reuse conv2d_mm.comp for conv_transpose_2d operation
* Vulkan: revert the order of the index calculation and bound check in conv_2d shader
* Vulkan: explicity check push constants limit in supports_op() for conv_transpose_2d operation.
* Vulkan: remove unnecessary lower bound checks for H/W_idx in the conv_2d shader.
* CUDA: Optimize PAD_REFLECT_1D
feat: add more test cases for PAD_REFLECT_1D
* use fast_div to improve performance
* Apply suggestion from JohannesGaessler
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Apply suggestion from JohannesGaessler
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* optimize
* use a concise expression to further speedup the cuda kernel
---------
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* Add paramater buffer pool, batching of submissions, refactor command building/submission
* Add header for linux builds
* Free staged parameter buffers at once
* Format with clang-format
* Fix thread-safe implementation
* Use device implicit synchronization
* Update workflow to use custom release
* Remove testing branch workflow
* some f32 tests passing
* Disable set_rows until it's implemented
* f32 add all tests passing
* Begin work on set_rows
* Work on set rows
* Add error buffers for reporting unsupported SET_ROWS indices
* Remove extra comments
* Add templated addition, clean up code
* Get addition and multiplication working
* Implement rms_norm
* Add get_rows implementation
* Add new get_rows files
* Refactor use of wg size entry
* Fix compilation
* Try manually unrolled q4_0 quant
* Revert "Try manually unrolled q4_0 quant"
This reverts commit 77f8b96515.
* Move to constant max wg size
* Check for tensor size in supports_op
* Vectorize f32 and change default workgroup size
* Move f32 get_rows from < 4 to % 4 != 0
* fix linter errors
* Add in-place tests
---------
Co-authored-by: Neha Abbas <nehaabbas@ReeseLevines-MacBook-Pro.local>
* metal : improve naming
* metal : refactor device
ggml-ci
* cont : props
ggml-ci
* metal : apply ggml_mem_ranges_t
ggml-ci
* metal : remove GGML_METAL_USE_BF16
ggml-ci
* metal : refactor device buffer
ggml-ci
* cont : fix naming
* metal : sync before destroying the backend
ggml-ci
* metal : refactor context
ggml-ci
* metal : migrate ggml-metal.m to ggml-metal.cpp
ggml-ci
* metal : adjust ops API
ggml-ci
* metal : use C++ to store piplienes
ggml-ci
* metal : migrate ops to separate functions
ggml-ci
* metal : add ggml_metal_library_t
ggml-ci
* metal : improve naming
ggml-ci
* metal : cleanp
ggml-ci
* metal : add support for GGML_OP_LOG
ggml-ci
* metal : fix error handling
ggml-ci
* Add fastdiv and fastmodulo to k_bin_bcast kernel
* Address review comments
* `prod_` instead of `prod` suffix
* Add test case for `k_bin_bcast_unravel` in CUDA backend
* CUDA: Add mul_mat_id support the mmf
Add support for mul_mat_id for bs < 16
* Review: use warp_size, fix should_use_mmf condition
* Launch one block per expert, stride along n_expert_used
* templatize mul_mat_id
* Pad shmem to 16 bytes, add helper function mul_mat_f_switch_ids
* Reduce compile times by dividing mmf into f16, bf16 and f32 variants
* Divide mmf by ncols_dst
* Add missing files
* Fix MUSA/HIP builds
* ggml: allow casting between f32 and i32
* fix cuda
* add vulkan
* fix CPU non-cont
* add non-cont test case
* add note
* extend test number range
* correct note
* add cont version for vulkan