Files
cc3k/src/enemies/dragon.cc

23 lines
600 B
C++

#include "dragon.h"
#include "../constants.h"
dragon::dragon(RNG *rng, const feature enabled_features, const position &pos,
const int gen_room_num):
enemy_base{rng, enabled_features, rdragon, pos, gen_room_num, "D"} {}
void dragon::print(output *out) {
out->print_char(pos, 'D', COLOR_PAIR(COLOR_RED));
}
const char *dragon::get_race_name() const {
return "Dragon";
}
long_result dragon::act(level *lvl, character *pc, bool hostile) {
if (is_adjacent(pos, pc->get_pos()) && hostile)
return attack(pc);
return {fine, ""};
}