#include "dragon.h" #include "../constants.h" dragon::dragon(RNG *rng, const feature enabled_features, const position &pos, const int gen_room_num): enemy_base{rng, enabled_features, rdragon, pos, gen_room_num, "D"} {} void dragon::print(output *out) { out->print_char(pos, 'D', COLOR_PAIR(COLOR_RED)); } const char *dragon::get_race_name() const { return "Dragon"; } long_result dragon::act(level *lvl, character *pc, bool hostile) { if (is_adjacent(pos, pc->get_pos()) && hostile) return attack(pc); return {fine, ""}; }