Files
cc3k/src/viking.cc

28 lines
800 B
C++

#include "viking.h"
#include "constants.h"
viking::viking(RNG *rng, const feature enabled_features, const position &pos,
const int gen_room_num):
enemy_base{rng, enabled_features, VIKING, pos, gen_room_num, "V"} {}
const char *viking::get_race_name() const {
return "Viking";
}
long_result viking::attack(character *ch) {
auto res1 = ch->get_hit(this, ATK, base_hit_rate);
if (res1.res == result::DIED)
return res1;
auto res2 = ch->get_hit(this, ATK, base_hit_rate);
if (res1.res == MISS && res2.res == MISS)
return {MISS, res1.msg + res2.msg};
else if (res2.res == DIED)
return {DIED, res1.msg + res2.msg};
else
return {HIT, res1.msg + res2.msg};
}