Commit Graph

12 Commits

Author SHA1 Message Date
dbae34e3a2 added throwing 2024-07-17 21:39:10 -04:00
3232d91ac1 better managed ownership (two new functions in level.h) 2024-07-16 23:36:31 -04:00
3b164bbe9f fixed:
dragon generation breaking the game
seed validation wrong
2024-07-16 23:00:10 -04:00
ea3164ae07 added when -d isn't enabled, human gold drop won't drop out of rooms 2024-07-16 22:09:28 -04:00
50e10509b3 fixed
1. enemies spawning on the same tile as the player
2. start_turn in the wrong places
2024-07-16 19:57:29 -04:00
70e80c1474 fixed: enemies may spawn on top of dragons
added prompting to picking up gold
2024-07-15 19:47:07 -04:00
fb026e36a8 renamed display to output 2024-07-15 16:49:18 -04:00
295b808e14 fixed:
1. potions being walked over
2. spawning on stairs
3. enemies walking under players
4. merchants not being aggresive
5. potions losing effect when sending pass signal (cleared by player::start_turn())’
2024-07-15 14:41:32 -04:00
6768d73d16 full implementation!
bug: level generation will generate nullptrs
2024-07-15 00:09:14 -04:00
af8bc4112c finished the bulk of game 2024-07-14 21:32:41 -04:00
f0aa564e08 HALTED: major overhaul for character 2024-07-13 22:05:17 -04:00
5f3565fa86 work in progress, can be branched/merged 2024-07-13 16:13:20 -04:00