added when -d isn't enabled, human gold drop won't drop out of rooms
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@ -185,6 +185,10 @@ bool level::is_available_all(const position &pos) const {
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if (!map.is_available(pos))
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return false;
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if (!(enabled_features & FEATURE_DOORS) &&
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map.which_room(pos) == -1)
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return false;
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if (player->get_pos() == pos)
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return false;
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