Commit Graph

19 Commits

Author SHA1 Message Date
fb026e36a8 renamed display to output 2024-07-15 16:49:18 -04:00
be00e2ec0f fixed segmentation fault when sorting enemies 2024-07-15 10:10:53 -04:00
6768d73d16 full implementation!
bug: level generation will generate nullptrs
2024-07-15 00:09:14 -04:00
af8bc4112c finished the bulk of game 2024-07-14 21:32:41 -04:00
f0aa564e08 HALTED: major overhaul for character 2024-07-13 22:05:17 -04:00
39d3447593 work in progress 2024-07-13 18:22:15 -04:00
8da12f5360 New attack function for single character in characters.h, need implementation (example in shade.h) 2024-07-13 17:13:10 -04:00
ccf6dd0582 corrected colors 2024-07-13 15:43:21 -04:00
c9e96b5e6e changed unique_ptr access to using raw pointers to denote non-ownership
added new flag -e for extra stuff (potions/races)
IMPORTANT: main.cc is undergoing rework
2024-07-12 09:58:30 -04:00
b3300b8e7c WORK IN PROGRESS
TODO: implement random level generation
moved exclude from list to position.h
distinguished level and map
2024-07-12 00:16:08 -04:00
c68330b3e3 changed all non-owned unique_ptr access to reference to the object itself 2024-07-11 22:15:15 -04:00
6d3e8229df changed all unique_ptr that doesn't have ownership to a const reference 2024-07-11 21:57:13 -04:00
6f0573dff8 started working on map and potions 2024-07-09 23:27:49 -04:00
7919c7dbfe did astyle on the source files 2024-07-05 12:14:34 -04:00
74de68cf0d added: list of arguments
edit: future framework of main
2024-07-05 12:11:09 -04:00
7aed073fa6 moving repo 2024-07-05 00:46:02 -04:00
c67dbcc62a moving repo 2024-07-04 19:58:19 -04:00
6cbeb42144 added a few more pieces to the framework, overhauled main.cc 2024-07-03 11:08:55 -04:00
00af3d59bf started a new framework 2024-07-02 16:48:53 -04:00