Files
cc3k/src/game.h

32 lines
732 B
C++

#ifndef __GAME_H__
#define __GAME_H__
#include <memory>
#include <vector>
#include "constants.h"
#include "display.h"
#include "input.h"
#include "rng.h"
#include "characters.h"
#include "map.h"
#include "log.h"
class game final {
private:
std::unique_ptr<input> &in;
std::unique_ptr<display> &out;
std::unique_ptr<logger> &log;
feature features;
std::unique_ptr<RNG> rng;
std::unique_ptr<character> player;
public:
game(const feature enabled_features,
std::unique_ptr<input> &new_in,
std::unique_ptr<display> &new_out,
std::unique_ptr<logger> &new_log);
game_status run();
private:
int getcmd() const;
};
#endif