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93f68e3969
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bug: enemie movement sometimes deref nullptr when calling get_pos()
fixed level gen
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2024-07-15 00:23:12 -04:00 |
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6768d73d16
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full implementation!
bug: level generation will generate nullptrs
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2024-07-15 00:09:14 -04:00 |
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c3b974c83c
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removed .orig files (astyle backups)
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2024-07-14 21:38:45 -04:00 |
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af8bc4112c
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finished the bulk of game
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2024-07-14 21:32:41 -04:00 |
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b3475b7530
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merged DT/add-troll-char
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2024-07-14 10:52:47 -04:00 |
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dc56b73809
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merged AL-races
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2024-07-14 09:26:17 -04:00 |
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a521c860df
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added troll class, cleaned up shade, vampire, and goblin classes
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2024-07-14 02:03:20 -04:00 |
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b183fcec7f
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moved uml.md to docs/archive/
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2024-07-14 01:27:57 -04:00 |
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82762e8701
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moved old uml.md to archive folder
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2024-07-14 01:16:51 -04:00 |
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f0aa564e08
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HALTED: major overhaul for character
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2024-07-13 22:05:17 -04:00 |
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ca3481028e
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astylerc automated formatting
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2024-07-13 19:24:54 -04:00 |
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39d3447593
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work in progress
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2024-07-13 18:22:15 -04:00 |
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8da12f5360
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New attack function for single character in characters.h, need implementation (example in shade.h)
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2024-07-13 17:13:10 -04:00 |
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df9e2d31df
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merged with potion ideas
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2024-07-13 16:28:19 -04:00 |
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0a74ebc81b
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merged with paul, work in progress
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2024-07-13 16:18:45 -04:00 |
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cd388b1531
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merged paul
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2024-07-13 16:14:31 -04:00 |
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5f3565fa86
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work in progress, can be branched/merged
|
2024-07-13 16:13:20 -04:00 |
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8fad4d262f
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work in progress
|
2024-07-13 16:12:09 -04:00 |
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db354d232a
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Merge branch 'paul' into AL/races-potions
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2024-07-13 16:04:17 -04:00 |
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ccf6dd0582
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corrected colors
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2024-07-13 15:43:21 -04:00 |
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3ae82841f4
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removed room.* (unused)
|
2024-07-13 14:22:06 -04:00 |
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9fdbf141d3
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TODO: modify other races constructors
did some reworking
|
2024-07-13 14:02:30 -04:00 |
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f2d2f6f72d
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changes to characters and potions, work in progress
|
2024-07-13 00:59:52 -04:00 |
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afc2b9fa12
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finished random map generation
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2024-07-12 22:43:06 -04:00 |
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606429a6ed
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finished random room generation
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2024-07-12 20:11:56 -04:00 |
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1e0d141b8a
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finished potion ideas doc
|
2024-07-12 17:48:44 -04:00 |
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f5daea0b18
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unfinished work on random map gen
|
2024-07-12 17:10:16 -04:00 |
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50f058e7ea
|
format
|
2024-07-12 16:41:42 -04:00 |
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e7865b0c57
|
- 0
|
2024-07-12 16:41:25 -04:00 |
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8b663bcd4f
|
updated gitignore to hide astylerc
|
2024-07-12 16:35:52 -04:00 |
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2480fed080
|
automated formatting
|
2024-07-12 16:32:38 -04:00 |
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de22f4c1aa
|
-impl all potions, and race: drow
|
2024-07-12 14:42:20 -04:00 |
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83b05b0f89
|
Unfinished: rand map gen
|
2024-07-12 12:07:38 -04:00 |
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922b88a4a2
|
removed some unnecessary comments
|
2024-07-12 10:00:48 -04:00 |
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c9e96b5e6e
|
changed unique_ptr access to using raw pointers to denote non-ownership
added new flag -e for extra stuff (potions/races)
IMPORTANT: main.cc is undergoing rework
|
2024-07-12 09:58:30 -04:00 |
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b3300b8e7c
|
WORK IN PROGRESS
TODO: implement random level generation
moved exclude from list to position.h
distinguished level and map
|
2024-07-12 00:16:08 -04:00 |
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c68330b3e3
|
changed all non-owned unique_ptr access to reference to the object itself
|
2024-07-11 22:15:15 -04:00 |
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6d3e8229df
|
changed all unique_ptr that doesn't have ownership to a const reference
|
2024-07-11 21:57:13 -04:00 |
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60f775b640
|
removed layer and objects design
fixed bug in restore_health
|
2024-07-11 21:50:10 -04:00 |
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0312986dce
|
added potion and restore_health
|
2024-07-11 21:32:23 -04:00 |
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ae5cd1e0c6
|
added fractions and RNG::trial
|
2024-07-11 17:28:04 -04:00 |
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6e822ba60a
|
Merge branch 'paul' of peisongxiao.com:~/cs246/a5 into paul
|
2024-07-11 17:02:13 -04:00 |
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7752933594
|
added astyle to tools
|
2024-07-11 13:17:24 -04:00 |
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3d55df5f79
|
added astyle to tools
|
2024-07-11 13:16:48 -04:00 |
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c5f8bd7845
|
moved shade into a seperate file
|
2024-07-11 13:06:05 -04:00 |
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3be70e1212
|
merged AL-races
|
2024-07-11 12:32:12 -04:00 |
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2c4d0070da
|
ready to merge some races
|
2024-07-11 12:29:44 -04:00 |
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6f0573dff8
|
started working on map and potions
|
2024-07-09 23:27:49 -04:00 |
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9c582805a4
|
- arg: seed
|
2024-07-09 22:05:20 -04:00 |
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68065c0ff2
|
- handle seed in args
|
2024-07-09 21:56:05 -04:00 |
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