fixed issue with leprechauns not having starting gold

This commit is contained in:
2024-07-18 20:15:12 -04:00
parent 688ca30ed3
commit d3f43c33f5

View File

@ -8,7 +8,7 @@ leprechaun::leprechaun(RNG *rng, const feature enabled_features,
const position &pos,
const int gen_room_num):
enemy_base{rng, enabled_features, rleprechaun, pos, gen_room_num, "l"},
gold_cnt{0} {}
gold_cnt{STARTING_GOLD} {}
const char *leprechaun::get_race_name() const {
return "Leprechaun";