Added some TODO for minor (important) fixes
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@ -10,6 +10,7 @@ shade::shade(const position_list &available_positions):
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hostile = true;
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}
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// TODO: this shouldn't be a pure virtual functions
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// IMPORTANT: remember to check if player is on the stairs
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result shade::move(const direction dir,
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const position_list &available_positions) {
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