added a clear screen to main TEMPROARILY
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@ -21,6 +21,8 @@ int main() {
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player(new shade{mmap->get_available_positions()});
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for (char ch = ' '; ch != 'q'; ch = getchar()) {
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//system("CLS");
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cout << "\033[2J";
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display.clear();
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mmap->print(display);
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display.print_position(player->get_position(), '@');
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@ -1,8 +0,0 @@
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#include <iostream>
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using namespace std;
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int main()
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{
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cout << "Hello, World!" << endl;
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}
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src/test.d
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1
src/test.d
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@ -0,0 +1 @@
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test.o: test.cc
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BIN
src/test.o
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BIN
src/test.o
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