1. potions being walked over
2. spawning on stairs
3. enemies walking under players
4. merchants not being aggresive
5. potions losing effect when sending pass signal (cleared by player::start_turn())’
This commit is contained in:
2024-07-15 14:41:32 -04:00
parent e561d3bbf4
commit 295b808e14
8 changed files with 72 additions and 18 deletions

View File

@ -30,7 +30,7 @@ void cursor::show() const {
}
void cursor::clear() const {
::clear();
// ::clear();
}
void cursor::print_char(const position &pos, const char ch,