fixed:
1. potions being walked over 2. spawning on stairs 3. enemies walking under players 4. merchants not being aggresive 5. potions losing effect when sending pass signal (cleared by player::start_turn())’
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@ -175,7 +175,7 @@ void print_args_list() {
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-R : Enable revisiting levels\n\
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-e : Enable extra potions and races\n\
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-E : Enable extra levels\n\
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-o : Allows monsters to go over gold and potions\n\
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-o : Allows characters to go over gold and potions\n\
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-s [seed] : Sets initial seed to seed\n\
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-I [file] : Reads commands from file. CANNOT BE USED WITH -n.\n\
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-O [file] : Outputs to file. CANNOT BE USED WITH -n.\n\
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