mirror of
				https://github.com/ggml-org/llama.cpp.git
				synced 2025-11-03 09:22:01 +00:00 
			
		
		
		
	* Refactor shaders, extract GLSL code from ggml_vk_generate_shaders.py into vulkan-shaders directory * Improve debug log code * Add memory debug output option * Fix flake8 * Fix unnecessary high llama-3 VRAM use
		
			
				
	
	
		
			59 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
#version 450
 | 
						|
 | 
						|
#include "dequant_head.comp"
 | 
						|
 | 
						|
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
 | 
						|
 | 
						|
layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
 | 
						|
layout (binding = 1) writeonly buffer D {D_TYPE data_b[];};
 | 
						|
 | 
						|
void main() {
 | 
						|
    [[unroll]] for (uint wgy = 0; wgy < 256; wgy++) {
 | 
						|
        const uint i = gl_WorkGroupID.x * 256 + wgy;
 | 
						|
        if (i >= p.M * p.K / QUANT_K) {
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        const uint tid = gl_LocalInvocationID.x;
 | 
						|
        const uint il = tid / 16;
 | 
						|
        const uint ir = tid % 16;
 | 
						|
        const uint is = 2 * il;
 | 
						|
 | 
						|
        const FLOAT_TYPE dall = FLOAT_TYPE(data_a[i].d.x);
 | 
						|
        const FLOAT_TYPE dmin = FLOAT_TYPE(data_a[i].d.y);
 | 
						|
 | 
						|
        const uint y_idx = i * QUANT_K + 64 * il + 2 * ir;
 | 
						|
        const uint qs_idx = 32*il + 2 * ir;
 | 
						|
        const uint qh_idx = 2 * ir;
 | 
						|
 | 
						|
        uint8_t sc;
 | 
						|
        uint8_t m;
 | 
						|
        if (is < 4) {
 | 
						|
            sc = uint8_t(data_a[i].scales[is] & 63);
 | 
						|
            m  = uint8_t(data_a[i].scales[is + 4] & 63);
 | 
						|
        } else {
 | 
						|
            sc = uint8_t((data_a[i].scales[is + 4] & 0xF) | ((data_a[i].scales[is - 4] >> 6) << 4));
 | 
						|
            m  = uint8_t((data_a[i].scales[is + 4] >>  4) | ((data_a[i].scales[is    ] >> 6) << 4));
 | 
						|
        }
 | 
						|
        const FLOAT_TYPE d1 = dall * sc;
 | 
						|
        const FLOAT_TYPE m1 = dmin * m;
 | 
						|
 | 
						|
        if (is < 4) {
 | 
						|
            sc = uint8_t(data_a[i].scales[is + 1] & 63);
 | 
						|
            m  = uint8_t(data_a[i].scales[is + 5] & 63);
 | 
						|
        } else {
 | 
						|
            sc = uint8_t((data_a[i].scales[is + 5] & 0xF) | ((data_a[i].scales[is - 3] >> 6) << 4));
 | 
						|
            m  = uint8_t((data_a[i].scales[is + 5] >>  4) | ((data_a[i].scales[is + 1] >> 6) << 4));
 | 
						|
        }
 | 
						|
        const FLOAT_TYPE d2 = dall * sc;
 | 
						|
        const FLOAT_TYPE m2 = dmin * m;
 | 
						|
 | 
						|
        const uint8_t hm1 = uint8_t(1 << (2 * il    ));
 | 
						|
        const uint8_t hm2 = uint8_t(1 << (2 * il + 1));
 | 
						|
        data_b[y_idx     ] = D_TYPE(d1 * FLOAT_TYPE((data_a[i].qs[qs_idx    ] & 0xF) + (((data_a[i].qh[qh_idx    ] & hm1) != 0) ? 16 : 0)) - m1);
 | 
						|
        data_b[y_idx +  1] = D_TYPE(d1 * FLOAT_TYPE((data_a[i].qs[qs_idx + 1] & 0xF) + (((data_a[i].qh[qh_idx + 1] & hm1) != 0) ? 16 : 0)) - m1);
 | 
						|
        data_b[y_idx + 32] = D_TYPE(d2 * FLOAT_TYPE((data_a[i].qs[qs_idx    ]  >> 4) + (((data_a[i].qh[qh_idx    ] & hm2) != 0) ? 16 : 0)) - m2);
 | 
						|
        data_b[y_idx + 33] = D_TYPE(d2 * FLOAT_TYPE((data_a[i].qs[qs_idx + 1]  >> 4) + (((data_a[i].qh[qh_idx + 1] & hm2) != 0) ? 16 : 0)) - m2);
 | 
						|
    }
 | 
						|
}
 |