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	* Fix Vulkan no kv offload incoherence * Add k-quant mul mat mat shaders * Rework working buffer allocation, reduces vram use noticeably Clean up cpu assist code, replaced with ggml-backend offload function * Default to all dedicated GPUs * Add fallback for integrated GPUs if no dedicated GPUs are found * Add debug info which device is allocating memory * Fix Intel dequant issue Fix validation issue * Fix Vulkan GGML_OP_GET_ROWS implementation * Clean up merge artifacts * Remove Vulkan warning
		
			
				
	
	
	
		
			946 B
		
	
	
	
	
	
	
	
			
		
		
	
	
			946 B