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Moved the local structs from Emitter::Write(bool) to an anonymous namespace in the hopes that Visual Studio <= 2003 will be happy
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@@ -606,6 +606,12 @@ namespace YAML
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PostAtomicWrite();
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PostAtomicWrite();
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}
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}
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namespace {
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struct BoolName { std::string trueName, falseName; };
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struct BoolFormatNames { BoolName upper, lower, camel; };
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struct BoolTypes { BoolFormatNames yesNo, trueFalse, onOff; };
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}
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Emitter& Emitter::Write(bool b)
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Emitter& Emitter::Write(bool b)
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{
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{
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if(!good())
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if(!good())
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@@ -615,10 +621,6 @@ namespace YAML
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EmitSeparationIfNecessary();
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EmitSeparationIfNecessary();
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// set up all possible bools to write
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// set up all possible bools to write
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struct BoolName { std::string trueName, falseName; };
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struct BoolFormatNames { BoolName upper, lower, camel; };
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struct BoolTypes { BoolFormatNames yesNo, trueFalse, onOff; };
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static const BoolTypes boolTypes = {
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static const BoolTypes boolTypes = {
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{ { "YES", "NO" }, { "yes", "no" }, { "Yes", "No" } },
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{ { "YES", "NO" }, { "yes", "no" }, { "Yes", "No" } },
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{ { "TRUE", "FALSE" }, { "true", "false" }, { "True", "False" } },
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{ { "TRUE", "FALSE" }, { "true", "false" }, { "True", "False" } },
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