Run clang-format

This commit is contained in:
Jesse Beder
2014-03-22 13:05:03 -05:00
parent 3355bbb399
commit d63ec48c8a
40 changed files with 5797 additions and 5687 deletions

View File

@@ -1,11 +1,12 @@
#ifndef NODE_NODE_H_62B23520_7C8E_11DE_8A39_0800200C9A66
#define NODE_NODE_H_62B23520_7C8E_11DE_8A39_0800200C9A66
#if defined(_MSC_VER) || (defined(__GNUC__) && (__GNUC__ == 3 && __GNUC_MINOR__ >= 4) || (__GNUC__ >= 4)) // GCC supports "pragma once" correctly since 3.4
#if defined(_MSC_VER) || \
(defined(__GNUC__) && (__GNUC__ == 3 && __GNUC_MINOR__ >= 4) || \
(__GNUC__ >= 4)) // GCC supports "pragma once" correctly since 3.4
#pragma once
#endif
#include "yaml-cpp/dll.h"
#include "yaml-cpp/node/ptr.h"
#include "yaml-cpp/node/type.h"
@@ -13,104 +14,115 @@
#include "yaml-cpp/node/detail/bool_type.h"
#include <stdexcept>
namespace YAML
{
class Node
{
public:
friend class NodeBuilder;
friend class NodeEvents;
friend struct detail::iterator_value;
friend class detail::node_data;
template<typename> friend class detail::iterator_base;
template<typename T, typename S> friend struct as_if;
typedef YAML::iterator iterator;
typedef YAML::const_iterator const_iterator;
Node();
explicit Node(NodeType::value type);
template<typename T> explicit Node(const T& rhs);
explicit Node(const detail::iterator_value& rhs);
Node(const Node& rhs);
~Node();
NodeType::value Type() const;
bool IsDefined() const;
bool IsNull() const { return Type() == NodeType::Null; }
bool IsScalar() const { return Type() == NodeType::Scalar; }
bool IsSequence() const { return Type() == NodeType::Sequence; }
bool IsMap() const { return Type() == NodeType::Map; }
// bool conversions
YAML_CPP_OPERATOR_BOOL();
bool operator!() const { return !IsDefined(); }
// access
template<typename T> const T as() const;
template<typename T, typename S> const T as(const S& fallback) const;
const std::string& Scalar() const;
const std::string& Tag() const;
void SetTag(const std::string& tag);
namespace YAML {
class Node {
public:
friend class NodeBuilder;
friend class NodeEvents;
friend struct detail::iterator_value;
friend class detail::node_data;
template <typename>
friend class detail::iterator_base;
template <typename T, typename S>
friend struct as_if;
// assignment
bool is(const Node& rhs) const;
template<typename T> Node& operator=(const T& rhs);
Node& operator=(const Node& rhs);
void reset(const Node& rhs = Node());
// size/iterator
std::size_t size() const;
typedef YAML::iterator iterator;
typedef YAML::const_iterator const_iterator;
const_iterator begin() const;
iterator begin();
const_iterator end() const;
iterator end();
// sequence
template<typename T> void push_back(const T& rhs);
void push_back(const Node& rhs);
// indexing
template<typename Key> const Node operator[](const Key& key) const;
template<typename Key> Node operator[](const Key& key);
template<typename Key> bool remove(const Key& key);
Node();
explicit Node(NodeType::value type);
template <typename T>
explicit Node(const T& rhs);
explicit Node(const detail::iterator_value& rhs);
Node(const Node& rhs);
~Node();
const Node operator[](const Node& key) const;
Node operator[](const Node& key);
bool remove(const Node& key);
// map
template<typename Key, typename Value>
void force_insert(const Key& key, const Value& value);
NodeType::value Type() const;
bool IsDefined() const;
bool IsNull() const { return Type() == NodeType::Null; }
bool IsScalar() const { return Type() == NodeType::Scalar; }
bool IsSequence() const { return Type() == NodeType::Sequence; }
bool IsMap() const { return Type() == NodeType::Map; }
private:
enum Zombie { ZombieNode };
explicit Node(Zombie);
explicit Node(detail::node& node, detail::shared_memory_holder pMemory);
void EnsureNodeExists() const;
template<typename T> void Assign(const T& rhs);
void Assign(const char *rhs);
void Assign(char *rhs);
// bool conversions
YAML_CPP_OPERATOR_BOOL();
bool operator!() const { return !IsDefined(); }
void AssignData(const Node& rhs);
void AssignNode(const Node& rhs);
private:
bool m_isValid;
mutable detail::shared_memory_holder m_pMemory;
mutable detail::node *m_pNode;
};
// access
template <typename T>
const T as() const;
template <typename T, typename S>
const T as(const S& fallback) const;
const std::string& Scalar() const;
const std::string& Tag() const;
void SetTag(const std::string& tag);
bool operator==(const Node& lhs, const Node& rhs);
Node Clone(const Node& node);
template<typename T>
struct convert;
// assignment
bool is(const Node& rhs) const;
template <typename T>
Node& operator=(const T& rhs);
Node& operator=(const Node& rhs);
void reset(const Node& rhs = Node());
// size/iterator
std::size_t size() const;
const_iterator begin() const;
iterator begin();
const_iterator end() const;
iterator end();
// sequence
template <typename T>
void push_back(const T& rhs);
void push_back(const Node& rhs);
// indexing
template <typename Key>
const Node operator[](const Key& key) const;
template <typename Key>
Node operator[](const Key& key);
template <typename Key>
bool remove(const Key& key);
const Node operator[](const Node& key) const;
Node operator[](const Node& key);
bool remove(const Node& key);
// map
template <typename Key, typename Value>
void force_insert(const Key& key, const Value& value);
private:
enum Zombie {
ZombieNode
};
explicit Node(Zombie);
explicit Node(detail::node& node, detail::shared_memory_holder pMemory);
void EnsureNodeExists() const;
template <typename T>
void Assign(const T& rhs);
void Assign(const char* rhs);
void Assign(char* rhs);
void AssignData(const Node& rhs);
void AssignNode(const Node& rhs);
private:
bool m_isValid;
mutable detail::shared_memory_holder m_pMemory;
mutable detail::node* m_pNode;
};
bool operator==(const Node& lhs, const Node& rhs);
Node Clone(const Node& node);
template <typename T>
struct convert;
}
#endif // NODE_NODE_H_62B23520_7C8E_11DE_8A39_0800200C9A66
#endif // NODE_NODE_H_62B23520_7C8E_11DE_8A39_0800200C9A66