Rename clear() to reset(), and it now takes an optional node parameter.

This commit is contained in:
Jesse Beder
2013-04-02 20:39:54 -05:00
parent 5dbcf7eeb1
commit 0482463569
3 changed files with 12 additions and 6 deletions

View File

@@ -444,12 +444,17 @@ namespace Test
return true;
}
TEST ClearNode()
TEST ResetNode()
{
YAML::Node node = YAML::Load("[1, 2, 3]");
YAML_ASSERT(!node.IsNull());
node.clear();
YAML::Node other = node;
node.reset();
YAML_ASSERT(node.IsNull());
YAML_ASSERT(!other.IsNull());
node.reset(other);
YAML_ASSERT(!node.IsNull());
YAML_ASSERT(other == node);
return true;
}
}
@@ -510,7 +515,7 @@ namespace Test
RunNodeTest(&Node::CloneMap, "clone map", passed, total);
RunNodeTest(&Node::CloneAlias, "clone alias", passed, total);
RunNodeTest(&Node::ForceInsertIntoMap, "force insert into map", passed, total);
RunNodeTest(&Node::ClearNode, "clear node", passed, total);
RunNodeTest(&Node::ResetNode, "reset node", passed, total);
std::cout << "Node tests: " << passed << "/" << total << " passed\n";
return passed == total;