Files
cc3k/src/brawler.cc

31 lines
994 B
C++

#include "brawler.h"
#include "constants.h"
brawler::brawler(RNG *rng, const feature enabled_features):
player_base{rng, enabled_features, race::BRAWLER} {};
const char *brawler::get_race_name() const {
return "Tavern Brawler";
}
long_result brawler::attack(character *ch) {
if (ch == nullptr)
return {result::NOTHING,
"PC tried to attack thin air. "};
// hits twice
if (rng->coin_flip()) {
auto res1 = ch->get_hit(this, ATK, base_hit_rate);
auto res2 = ch->get_hit(this, ATK, base_hit_rate);
return {res2.res, res1.msg + res2.msg};
} else {
auto res1 = ch->get_hit(this, ATK, base_hit_rate);
auto res2 = ch->get_hit(this, ATK, base_hit_rate);
auto res3 = ch->get_hit(this, ATK, base_hit_rate);
return {res3.res, res1.msg + res2.msg + res3.msg};
}
return {NOTHING, ""};
}