Files
cc3k/src/main.cc

29 lines
815 B
C++

#include "game.h"
#include "arguments.h"
int main(int argc, char **argv) {
std::unique_ptr<cursor> curse;
std::unique_ptr<input> in;
std::unique_ptr<display> out;
std::unique_ptr<logger> log;
std::unique_ptr<RNG> rng;
feature enabled_features = proc_args(argc, argv,
curse, in, out, log, rng);
if (enabled_features &
(FEATURE_PANIC | FEATURE_PANIC_FILE |
FEATURE_CONFLICT | FEATURE_PANIC_SEED)) {
panic_args(enabled_features);
return RETURN_PANICKED;
}
game game_proc(enabled_features, in, out, log, rng);
while (game_proc.run() != game_status::terminated)
out->render();
return RETURN_FINE;
}