Files
cc3k/src/shade.h

16 lines
454 B
C++

#ifndef __SHADE_H__
#define __SHADE_H__
#include "characters.h"
class shade final: public character {
public:
shade(const position_list &available_positions); // spawn at a random place
virtual result attack(const direction dir,
character_list &chlist) override;
virtual result get_hit(const enum race &race, const int atk,
const float hit_rate) override;
};
#endif