#ifndef __IRONCLAD_WARD_H__ #define __IRONCLAD_WARD_H__ #include "potion.h" class ironclad_ward final: public potion { inline static const float ATK_MUL = 0.5f; static const int DEF_MUL = 3; inline static const fraction HR_MUL = {3, 4}; static const int DURATION = 12; public: ironclad_ward(const position &pos); void apply(const enum race &race, int &HP, int &ATK, int &DEF, fraction &base_hit_rate) override; int get_priority() const override; const char *get_name() const override; }; #endif