#include "display.h" display::display(): contents{DISPLAY_BUFFER_SIZE, 0} { for (int i = 0; i < DISPLAY_BUFFER_SIZE; ++i) contents.push_back(0); } void display::clear() { contents.clear(); contents.reserve(DISPLAY_BUFFER_SIZE); for (int i = 0; i < DISPLAY_BUFFER_SIZE; ++i) contents.push_back(0); }