#include "troll.h" #include "constants.h" troll::troll(RNG *rng, const feature enabled_features): player_base{rng, enabled_features, TROLL} {} const char *troll::get_race_name() const { return "Troll"; } void troll::start_turn() { ATK = STARTING_ATK[TROLL]; DEF = STARTING_DEF[TROLL]; base_hit_rate = {1, 1}; HP = HP + GAIN_HP < MAX_HP[TROLL] ? HP + GAIN_HP : MAX_HP[TROLL]; }