#ifndef __FINE_BOOZE_H__ #define __FINE_BOOZE_H__ #include "potion.h" #include "constants.h" class fine_booze final: public potion { static const int GAIN_HP = 2; inline static const fraction HR_MUL = {7, 10}; inline static const fraction HR_TB = {INF, 1}; static const int DURATION = 12; public: fine_booze(const position &pos); void apply(const enum race &race, int &HP, int &ATK, int &DEF, fraction &base_hit_rate) override; int get_priority() const override; const char *get_name() const override; }; #endif