#include "poison_health.h" #include #include "../constants.h" poison_health::poison_health(const position &pos): potion{potion_type::poison_health, 1, pos} {} void poison_health::apply(const enum race &race, int &HP, int &ATK, int &DEF, fraction &base_hit_rate) { if (remaining_duration > 0) { if (race == rdrow) HP = std::max(HP - 7, 0); else HP = std::max(HP - 5, 0); --remaining_duration; } } int poison_health::get_priority() const { return CALC_ADD_BASE; } const char *poison_health::get_name() const { return "PH"; }