#ifndef __LOG_H__ #define __LOG_H__ #include #include #include #include #include "constants.h" #include "characters.h" #include "objects.h" class logger final { private: std::ofstream out; std::vector display; public: logger(std::ofstream &&new_out); // called once every turn void render(); void print_char(const position &pos, const char ch); void print_str(const position &pos, const std::string &str); void print_turn(const unsigned turn); void print_player(std::unique_ptr &player); void print_chlist(const character_list &chlist); void print_potions(const potion_list &potions); }; #endif