#ifndef __CONTINUOUS_RESTORATION_H__ #define __CONTINUOUS_RESTORATION_H__ #include "../potion.h" class continuous_restoration final: public potion { static const int GAIN_HEALTH = 3; static const int DURATION = 5; public: continuous_restoration(const position &pos); void apply(const enum race &race, int &HP, int &ATK, int &DEF, fraction &base_hit_rate) override; int get_priority() const override; const char *get_name() const override; }; #endif