#ifndef __POISON_HEALTH_H__ #define __POISON_HEALTH_H__ #include "../potion.h" class poison_health final: public potion { static const int LOSE_HEALTH = 5; public: poison_health(const position &pos); void apply(const enum race &race, int &HP, int &ATK, int &DEF, fraction &base_hit_rate) override; int get_priority() const override; const char *get_name() const override; }; #endif