#ifndef __T_800_H__ #define __T_800_H__ #include "../player.h" class potion; class t_800 final: public player_base { static const int RUSTY = 50; public: t_800(RNG *rng, const feature enabled_features); const char *get_race_name() const override; void apply_effect(std::unique_ptr p) override; }; #endif