#include "restore_health.h" #include #include "../constants.h" restore_health::restore_health(const position &pos): potion{potion_type::RESTORE_HEALTH, 1, pos} {} void restore_health::apply(const enum race &race, int &HP, int &ATK, int &DEF, fraction &base_hit_rate) { if (remaining_duration != 0) { int tmp = GAIN_HEALTH; if (race == DROW) tmp *= DROW_POTION_MUL; HP = std::min(HP + tmp, MAX_HP[race]); --remaining_duration; } } int restore_health::get_priority() const { return CALC_BASE; } const char *restore_health::get_name() const { return "RH"; }