#include "continuous_restoration.h" #include #include "../constants.h" continuous_restoration::continuous_restoration(const position &pos): potion{potion_type::continuous_restoration, DURATION, pos} {} void continuous_restoration::apply(const enum race &race, int &HP, int &ATK, int &DEF, fraction &base_hit_rate) { if (remaining_duration != 0) { int tmp = GAIN_HEALTH; if (race == rdrow) tmp *= DROW_POTION_MUL; HP = std::min(HP + tmp, MAX_HP[race]); --remaining_duration; } } int continuous_restoration::get_priority() const { return CALC_BASE; } const char *continuous_restoration::get_name() const { return "CR"; }