Commit Graph

18 Commits

Author SHA1 Message Date
af8bc4112c finished the bulk of game 2024-07-14 21:32:41 -04:00
b3475b7530 merged DT/add-troll-char 2024-07-14 10:52:47 -04:00
f0aa564e08 HALTED: major overhaul for character 2024-07-13 22:05:17 -04:00
8da12f5360 New attack function for single character in characters.h, need implementation (example in shade.h) 2024-07-13 17:13:10 -04:00
ccf6dd0582 corrected colors 2024-07-13 15:43:21 -04:00
9fdbf141d3 TODO: modify other races constructors
did some reworking
2024-07-13 14:02:30 -04:00
f2d2f6f72d changes to characters and potions, work in progress 2024-07-13 00:59:52 -04:00
922b88a4a2 removed some unnecessary comments 2024-07-12 10:00:48 -04:00
b3300b8e7c WORK IN PROGRESS
TODO: implement random level generation
moved exclude from list to position.h
distinguished level and map
2024-07-12 00:16:08 -04:00
c68330b3e3 changed all non-owned unique_ptr access to reference to the object itself 2024-07-11 22:15:15 -04:00
60f775b640 removed layer and objects design
fixed bug in restore_health
2024-07-11 21:50:10 -04:00
0312986dce added potion and restore_health 2024-07-11 21:32:23 -04:00
3be70e1212 merged AL-races 2024-07-11 12:32:12 -04:00
2c4d0070da ready to merge some races 2024-07-11 12:29:44 -04:00
9086f0773a - impl goblin character class 2024-07-02 21:58:56 -04:00
234f06191a - Moved calc_dmg to characters.h
- put vampire into new source files
2024-07-02 20:39:48 -04:00
2c0b30cd33 moved move and move_or_attack implementation into characters.cc 2024-07-02 12:43:39 -04:00
e513e78d1d float point exception, waiting for debugging 2024-06-30 02:51:24 -04:00