295b808e14
fixed:
...
1. potions being walked over
2. spawning on stairs
3. enemies walking under players
4. merchants not being aggresive
5. potions losing effect when sending pass signal (cleared by player::start_turn())’
2024-07-15 14:41:32 -04:00
c3b974c83c
removed .orig files (astyle backups)
2024-07-14 21:38:45 -04:00
dc56b73809
merged AL-races
2024-07-14 09:26:17 -04:00
f0aa564e08
HALTED: major overhaul for character
2024-07-13 22:05:17 -04:00
39d3447593
work in progress
2024-07-13 18:22:15 -04:00
db354d232a
Merge branch 'paul' into AL/races-potions
2024-07-13 16:04:17 -04:00
9fdbf141d3
TODO: modify other races constructors
...
did some reworking
2024-07-13 14:02:30 -04:00
f5daea0b18
unfinished work on random map gen
2024-07-12 17:10:16 -04:00
50f058e7ea
format
2024-07-12 16:41:42 -04:00
b3300b8e7c
WORK IN PROGRESS
...
TODO: implement random level generation
moved exclude from list to position.h
distinguished level and map
2024-07-12 00:16:08 -04:00
12b74f12d4
first working demo
2024-06-30 03:24:19 -04:00
e513e78d1d
float point exception, waiting for debugging
2024-06-30 02:51:24 -04:00