Commit Graph

12 Commits

Author SHA1 Message Date
7b86c20a0c fixed bug where player gets stuck when going downstairs 2024-07-16 17:43:30 -04:00
70e80c1474 fixed: enemies may spawn on top of dragons
added prompting to picking up gold
2024-07-15 19:47:07 -04:00
120aa9cacd fixed issue when player revisits a level from above his position doesn't change 2024-07-15 18:59:28 -04:00
fb026e36a8 renamed display to output 2024-07-15 16:49:18 -04:00
295b808e14 fixed:
1. potions being walked over
2. spawning on stairs
3. enemies walking under players
4. merchants not being aggresive
5. potions losing effect when sending pass signal (cleared by player::start_turn())’
2024-07-15 14:41:32 -04:00
8e52309626 fixed potions not working properly
need to test: vampire draining
2024-07-15 10:35:28 -04:00
be00e2ec0f fixed segmentation fault when sorting enemies 2024-07-15 10:10:53 -04:00
6768d73d16 full implementation!
bug: level generation will generate nullptrs
2024-07-15 00:09:14 -04:00
af8bc4112c finished the bulk of game 2024-07-14 21:32:41 -04:00
f0aa564e08 HALTED: major overhaul for character 2024-07-13 22:05:17 -04:00
39d3447593 work in progress 2024-07-13 18:22:15 -04:00
8da12f5360 New attack function for single character in characters.h, need implementation (example in shade.h) 2024-07-13 17:13:10 -04:00