Commit Graph

24 Commits

Author SHA1 Message Date
2e4ccf74c7 fixed issue with potions not angering merchants 2024-07-20 13:58:28 -04:00
af1522ba2f fixed bug about enemies dying to potions 2024-07-18 23:00:08 -04:00
ea691a3bb1 added extra enemies 2024-07-18 18:37:01 -04:00
1a9c04ad5a removed all C-style casts 2024-07-18 17:56:00 -04:00
dfea74ed42 added item base class for gold and potions 2024-07-18 12:54:41 -04:00
8704fdb7aa fixed issue with toggling the world 2024-07-18 12:16:29 -04:00
242c1fff65 fixed bugs about throwing, added anger msg for merchants 2024-07-17 22:14:37 -04:00
dbae34e3a2 added throwing 2024-07-17 21:39:10 -04:00
3232d91ac1 better managed ownership (two new functions in level.h) 2024-07-16 23:36:31 -04:00
3b164bbe9f fixed:
dragon generation breaking the game
seed validation wrong
2024-07-16 23:00:10 -04:00
6844a95305 fixed turn counter 2024-07-16 20:01:45 -04:00
50e10509b3 fixed
1. enemies spawning on the same tile as the player
2. start_turn in the wrong places
2024-07-16 19:57:29 -04:00
7b86c20a0c fixed bug where player gets stuck when going downstairs 2024-07-16 17:43:30 -04:00
70e80c1474 fixed: enemies may spawn on top of dragons
added prompting to picking up gold
2024-07-15 19:47:07 -04:00
120aa9cacd fixed issue when player revisits a level from above his position doesn't change 2024-07-15 18:59:28 -04:00
fb026e36a8 renamed display to output 2024-07-15 16:49:18 -04:00
295b808e14 fixed:
1. potions being walked over
2. spawning on stairs
3. enemies walking under players
4. merchants not being aggresive
5. potions losing effect when sending pass signal (cleared by player::start_turn())’
2024-07-15 14:41:32 -04:00
8e52309626 fixed potions not working properly
need to test: vampire draining
2024-07-15 10:35:28 -04:00
be00e2ec0f fixed segmentation fault when sorting enemies 2024-07-15 10:10:53 -04:00
6768d73d16 full implementation!
bug: level generation will generate nullptrs
2024-07-15 00:09:14 -04:00
af8bc4112c finished the bulk of game 2024-07-14 21:32:41 -04:00
f0aa564e08 HALTED: major overhaul for character 2024-07-13 22:05:17 -04:00
39d3447593 work in progress 2024-07-13 18:22:15 -04:00
8da12f5360 New attack function for single character in characters.h, need implementation (example in shade.h) 2024-07-13 17:13:10 -04:00