2e4ccf74c7
fixed issue with potions not angering merchants
2024-07-20 13:58:28 -04:00
af1522ba2f
fixed bug about enemies dying to potions
2024-07-18 23:00:08 -04:00
ea691a3bb1
added extra enemies
2024-07-18 18:37:01 -04:00
1a9c04ad5a
removed all C-style casts
2024-07-18 17:56:00 -04:00
dfea74ed42
added item base class for gold and potions
2024-07-18 12:54:41 -04:00
8704fdb7aa
fixed issue with toggling the world
2024-07-18 12:16:29 -04:00
242c1fff65
fixed bugs about throwing, added anger msg for merchants
2024-07-17 22:14:37 -04:00
dbae34e3a2
added throwing
2024-07-17 21:39:10 -04:00
3232d91ac1
better managed ownership (two new functions in level.h)
2024-07-16 23:36:31 -04:00
3b164bbe9f
fixed:
...
dragon generation breaking the game
seed validation wrong
2024-07-16 23:00:10 -04:00
6844a95305
fixed turn counter
2024-07-16 20:01:45 -04:00
50e10509b3
fixed
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1. enemies spawning on the same tile as the player
2. start_turn in the wrong places
2024-07-16 19:57:29 -04:00
7b86c20a0c
fixed bug where player gets stuck when going downstairs
2024-07-16 17:43:30 -04:00
70e80c1474
fixed: enemies may spawn on top of dragons
...
added prompting to picking up gold
2024-07-15 19:47:07 -04:00
120aa9cacd
fixed issue when player revisits a level from above his position doesn't change
2024-07-15 18:59:28 -04:00
fb026e36a8
renamed display to output
2024-07-15 16:49:18 -04:00
295b808e14
fixed:
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1. potions being walked over
2. spawning on stairs
3. enemies walking under players
4. merchants not being aggresive
5. potions losing effect when sending pass signal (cleared by player::start_turn())’
2024-07-15 14:41:32 -04:00
8e52309626
fixed potions not working properly
...
need to test: vampire draining
2024-07-15 10:35:28 -04:00
be00e2ec0f
fixed segmentation fault when sorting enemies
2024-07-15 10:10:53 -04:00
6768d73d16
full implementation!
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bug: level generation will generate nullptrs
2024-07-15 00:09:14 -04:00
af8bc4112c
finished the bulk of game
2024-07-14 21:32:41 -04:00
f0aa564e08
HALTED: major overhaul for character
2024-07-13 22:05:17 -04:00
39d3447593
work in progress
2024-07-13 18:22:15 -04:00
8da12f5360
New attack function for single character in characters.h, need implementation (example in shade.h)
2024-07-13 17:13:10 -04:00