changes to characters and potions, work in progress

This commit is contained in:
2024-07-13 00:59:52 -04:00
parent afc2b9fa12
commit f2d2f6f72d
22 changed files with 215 additions and 76 deletions

View File

@ -10,22 +10,6 @@
#include "constants.h"
/* Arguments
-n : Use ncurses for I/O
-r : Randomly generate maps
-m : Enabled a main menu + options
-c : Enemies chase the player (through doors and up stairs)
-i : Enable inventory
-t : Enable throw
-R : Enable revisiting levels
-e : Enable extra potions and races
-s [seed] : Sets initial seed to seed
-L [file] : Enable logging to file
-I [file] : Reads commands from file. CANNOT BE USED WITH -n.
-O [file] : Outputs to file. CANNOT BE USED WITH -n.
-h/--help : Displays options list (doesn't start a game)
*/
// IMPORTANT: Errors include the index that caused them (or'ed into them)
feature proc_args(int argc, char **argv,
std::unique_ptr<cursor> &curse,
@ -36,4 +20,6 @@ feature proc_args(int argc, char **argv,
void panic_args(feature panic);
void print_args_list();
#endif