added extra enemies
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@ -58,7 +58,7 @@ enum race : int {rshade = 0, rdrow, rvampire, rtroll,
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static const char CHAR_REP[RACE_CNT] = {
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's', 'd', 'v', 't', 'g', 'H', 'W', 'E', 'O', 'M', 'D', 'L',
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't', 'g', 'm', 'b', 'a',
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'V', 'S', 'l', 'W', 'h', 'B'
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'V', 'S', 'l', 'Z', 'h', 'B'
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};
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static const int MAX_HP[RACE_CNT] = {
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@ -68,13 +68,13 @@ static const int MAX_HP[RACE_CNT] = {
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};
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static const int STARTING_HP[RACE_CNT] = {
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125, 150, 50, 120, 110, 140, 100, 140, 180, 30, 150, 100,
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800, 130, 150, 120, 100,
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800, 130, 100, 120, 100,
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150, 100, 60, 100, 90, 140
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};
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static const int STARTING_ATK[RACE_CNT] = {
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25, 25, 25, 25, 15, 20, 20, 30, 30, 70, 20, 15,
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40, 25, 80, 15, 30,
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30, 25, 10, 20, 15, 25
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40, 25, 70, 15, 30,
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30, 25, 10, 20, 15, 20
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};
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static const int STARTING_DEF[RACE_CNT] = {
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25, 15, 25, 15, 20, 20, 30, 10, 25, 5, 20, 20,
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