added result screens
fixed bug about picking up two boosts crashing the game
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@ -9,8 +9,10 @@ void curses_output::render() {
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curse->show();
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}
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std::string BLANK(DISPLAY_BUFFER_SIZE, ' ');
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void curses_output::clear() {
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curse->clear();
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print_str({0, 0}, BLANK, A_NORMAL);
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}
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void curses_output::print_char(const position &pos, const char ch,
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