moved get_direction from *_input.cc to input.h
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12
src/input.cc
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12
src/input.cc
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@ -0,0 +1,12 @@
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#include "input.h"
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game_command get_direction(std::string &str, const char *COMMANDS[],
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const int COMMANDS_CNT) {
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for (int i = 0; i < COMMANDS_CNT; ++i)
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if (str == COMMANDS[i] &&
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i >= game_command::move_north &&
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i <= game_command::move_southeast)
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return (game_command)i;
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return game_command_panic;
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}
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