float point exception, waiting for debugging

This commit is contained in:
2024-06-30 02:51:24 -04:00
parent c5f5f969a4
commit e513e78d1d
32 changed files with 915 additions and 0 deletions

30
src/races.h Normal file
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/*
* CS 246 Final Project
* File: map.h
* Purpose: handles map functionality
*/
#ifndef __RACES_H__
#define __RACES_H__
#include "characters.h"
// IMPORTANT: assumes all available positions have excluded chlist
class shade final: public character {
public:
shade(const position_list &available_positions); // spawn at a random place
virtual result move(const direction dir,
const position_list &available_positions) override;
virtual result attack(const direction dir,
const character_list &chlist) override;
virtual result move_or_attack(const direction dir,
const position_list &available_positions,
const character_list &chlist) override;
virtual result get_hit(const enum race &race, const int atk,
const float hitrate) override;
};
// TODO: fill out the other races
// TODO: implement enemie movement
#endif