float point exception, waiting for debugging

This commit is contained in:
2024-06-30 02:51:24 -04:00
parent c5f5f969a4
commit e513e78d1d
32 changed files with 915 additions and 0 deletions

47
src/main.cc Normal file
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#include <iostream>
#include <cstdlib>
#include <memory>
#include <string>
#include <stdio.h>
#include <time.h>
#include "map.h"
#include "races.h"
#include "display.h"
#include "rng.h"
using namespace std;
RNG rng;//{(unsigned int)time(0)};
int main() {
display display;
unique_ptr<game_map> mmap(new game_map{default_map, 0});
unique_ptr<class shade>
player(new shade{mmap->get_available_positions()});
for (char ch = ' '; ch != 'q'; ch = getchar()) {
display.clear();
mmap->print(display);
display.print_position(player->get_position(), '@');
auto available_positions = mmap->get_available_positions();
switch (ch) {
case 'j':
player->move(direction::south, available_positions);
break;
case 'k':
player->move(direction::north, available_positions);
break;
case 'h':
player->move(direction::west, available_positions);
break;
case 'l':
player->move(direction::east, available_positions);
break;
}
}
}