-impl all potions, and race: drow
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@ -3,7 +3,7 @@
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#include <math.h>
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vampire::vampire(RNG &rng, const position_list &available_positions):
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character{rng, race::rshade} {
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character{rng, race::rvampire} {
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pos = available_positions[rng.rand_under(available_positions.size())];
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gold = 0;
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hostile = true;
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