corrected colors
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@ -18,7 +18,6 @@ private:
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logger *log;
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RNG *rng;
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// IMPORTANT: during player generation,
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std::unique_ptr<character> player;
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public:
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game(const feature enabled_features,
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@ -28,7 +27,6 @@ public:
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RNG *new_rng);
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game_status run();
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private:
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int getcmd() const;
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};
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#endif
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