corrected colors
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@ -13,9 +13,9 @@ void character::start_turn() {
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base_hit_rate = {1, 1};
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}
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void character::print(display *out, bool color, bool player) {
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void character::print(display *out, bool player) {
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out->print_char(pos, player ? '@' : CHARACTER_REP[race],
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COLOR_PAIR(COLOR_BLACK_ON_WHITE));
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player ? COLOR_PAIR(COLOR_BLUE) : COLOR_PAIR(COLOR_RED));
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}
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enum race character::get_race() const {
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