moved GAIN_UP for vampire to global scope (avoid memory dups)

This commit is contained in:
a25liang
2024-07-02 21:05:52 -04:00
parent 234f06191a
commit bd372f7a47

View File

@ -2,6 +2,7 @@
#define __VAMPIRE_H__
#include "characters.h"
const int GAIN_HP = 5;
class vampire final: public character {
public:
@ -9,9 +10,7 @@ public:
virtual result attack(const direction dir,
const character_list &chlist) override;
virtual result get_hit(const enum race &race, const int atk,
const float hit_rate) override;
private:
const int GAIN_HP = 5;
const float hit_rate) override;
};
#endif