moved GAIN_UP for vampire to global scope (avoid memory dups)
This commit is contained in:
@ -2,6 +2,7 @@
|
||||
#define __VAMPIRE_H__
|
||||
#include "characters.h"
|
||||
|
||||
const int GAIN_HP = 5;
|
||||
|
||||
class vampire final: public character {
|
||||
public:
|
||||
@ -9,9 +10,7 @@ public:
|
||||
virtual result attack(const direction dir,
|
||||
const character_list &chlist) override;
|
||||
virtual result get_hit(const enum race &race, const int atk,
|
||||
const float hit_rate) override;
|
||||
private:
|
||||
const int GAIN_HP = 5;
|
||||
const float hit_rate) override;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user